Back to home page

EIC code displayed by LXR

 
 

    


File indexing completed on 2025-01-18 10:04:15

0001 // Created on: 2003-10-10
0002 // Created by: Alexander SOLOVYOV
0003 // Copyright (c) 2003-2014 OPEN CASCADE SAS
0004 //
0005 // This file is part of Open CASCADE Technology software library.
0006 //
0007 // This library is free software; you can redistribute it and/or modify it under
0008 // the terms of the GNU Lesser General Public License version 2.1 as published
0009 // by the Free Software Foundation, with special exception defined in the file
0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0011 // distribution for complete text of the license and disclaimer of any warranty.
0012 //
0013 // Alternatively, this file may be used under the terms of Open CASCADE
0014 // commercial license or contractual agreement.
0015 
0016 #ifndef _MeshVS_DrawerAttribute_HeaderFile
0017 #define _MeshVS_DrawerAttribute_HeaderFile
0018 
0019 //! Is it allowed to draw beam and face's edge overlapping with this beam.
0020 //! Is mesh drawn with reflective material
0021 //! Is colored mesh data representation drawn with reflective material
0022 //! What part of face or link will be shown if shrink mode.
0023 //! It is recommended this coeff to be between 0 and 1.
0024 //! How many nodes is possible to be in face
0025 //! If this parameter is true, the compute method CPU time will be displayed in console window
0026 //! If this parameter is true, the compute selection method CPU time will be displayed in console window
0027 //! If this parameter is false, the nodes won't be shown in viewer, otherwise will be.//! If this parameter is true, the selectable nodes map will be updated automatically when hidden elements change//! If this parameter is false, the face's edges are not shown
0028 //! Warning: in wireframe mode this parameter is ignored
0029 //! Is mesh drawing in smooth shading mode
0030 //! Is back faces of volume elements should be suppressed
0031 //! The integer keys for most useful constants attuning mesh presentation appearance
0032 //! WARNING: DA_TextExpansionFactor, DA_TextSpace, DA_TextDisplayType have
0033 //! no effect and might be removed in the future.
0034 enum MeshVS_DrawerAttribute
0035 {
0036 MeshVS_DA_InteriorStyle,
0037 MeshVS_DA_InteriorColor,
0038 MeshVS_DA_BackInteriorColor,
0039 MeshVS_DA_EdgeColor,
0040 MeshVS_DA_EdgeType,
0041 MeshVS_DA_EdgeWidth,
0042 MeshVS_DA_HatchStyle,
0043 MeshVS_DA_FrontMaterial,
0044 MeshVS_DA_BackMaterial,
0045 MeshVS_DA_BeamType,
0046 MeshVS_DA_BeamWidth,
0047 MeshVS_DA_BeamColor,
0048 MeshVS_DA_MarkerType,
0049 MeshVS_DA_MarkerColor,
0050 MeshVS_DA_MarkerScale,
0051 MeshVS_DA_TextColor,
0052 MeshVS_DA_TextHeight,
0053 MeshVS_DA_TextFont,
0054 MeshVS_DA_TextExpansionFactor,
0055 MeshVS_DA_TextSpace,
0056 MeshVS_DA_TextStyle,
0057 MeshVS_DA_TextDisplayType,
0058 MeshVS_DA_TextTexFont,
0059 MeshVS_DA_TextFontAspect,
0060 MeshVS_DA_VectorColor,
0061 MeshVS_DA_VectorMaxLength,
0062 MeshVS_DA_VectorArrowPart,
0063 MeshVS_DA_IsAllowOverlapped,
0064 MeshVS_DA_Reflection,
0065 MeshVS_DA_ColorReflection,
0066 MeshVS_DA_ShrinkCoeff,
0067 MeshVS_DA_MaxFaceNodes,
0068 MeshVS_DA_ComputeTime,
0069 MeshVS_DA_ComputeSelectionTime,
0070 MeshVS_DA_DisplayNodes,
0071 MeshVS_DA_SelectableAuto,
0072 MeshVS_DA_ShowEdges,
0073 MeshVS_DA_SmoothShading,
0074 MeshVS_DA_SupressBackFaces,
0075 MeshVS_DA_User
0076 };
0077 
0078 #endif // _MeshVS_DrawerAttribute_HeaderFile