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0001 // Created on: 2003-10-10
0002 // Created by: Alexander SOLOVYOV
0003 // Copyright (c) 2003-2014 OPEN CASCADE SAS
0004 //
0005 // This file is part of Open CASCADE Technology software library.
0006 //
0007 // This library is free software; you can redistribute it and/or modify it under
0008 // the terms of the GNU Lesser General Public License version 2.1 as published
0009 // by the Free Software Foundation, with special exception defined in the file
0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0011 // distribution for complete text of the license and disclaimer of any warranty.
0012 //
0013 // Alternatively, this file may be used under the terms of Open CASCADE
0014 // commercial license or contractual agreement.
0015 
0016 #ifndef _MeshVS_DrawerAttribute_HeaderFile
0017 #define _MeshVS_DrawerAttribute_HeaderFile
0018 
0019 //! Is it allowed to draw beam and face's edge overlapping with this beam.
0020 //! Is mesh drawn with reflective material
0021 //! Is colored mesh data representation drawn with reflective material
0022 //! What part of face or link will be shown if shrink mode.
0023 //! It is recommended this coeff to be between 0 and 1.
0024 //! How many nodes is possible to be in face
0025 //! If this parameter is true, the compute method CPU time will be displayed in console window
0026 //! If this parameter is true, the compute selection method CPU time will be displayed in console
0027 //! window If this parameter is false, the nodes won't be shown in viewer, otherwise will be.//! If
0028 //! this parameter is true, the selectable nodes map will be updated automatically when hidden
0029 //! elements change//! If this parameter is false, the face's edges are not shown Warning: in
0030 //! wireframe mode this parameter is ignored Is mesh drawing in smooth shading mode Is back faces of
0031 //! volume elements should be suppressed The integer keys for most useful constants attuning mesh
0032 //! presentation appearance WARNING: DA_TextExpansionFactor, DA_TextSpace, DA_TextDisplayType have
0033 //! no effect and might be removed in the future.
0034 enum MeshVS_DrawerAttribute
0035 {
0036   MeshVS_DA_InteriorStyle,
0037   MeshVS_DA_InteriorColor,
0038   MeshVS_DA_BackInteriorColor,
0039   MeshVS_DA_EdgeColor,
0040   MeshVS_DA_EdgeType,
0041   MeshVS_DA_EdgeWidth,
0042   MeshVS_DA_HatchStyle,
0043   MeshVS_DA_FrontMaterial,
0044   MeshVS_DA_BackMaterial,
0045   MeshVS_DA_BeamType,
0046   MeshVS_DA_BeamWidth,
0047   MeshVS_DA_BeamColor,
0048   MeshVS_DA_MarkerType,
0049   MeshVS_DA_MarkerColor,
0050   MeshVS_DA_MarkerScale,
0051   MeshVS_DA_TextColor,
0052   MeshVS_DA_TextHeight,
0053   MeshVS_DA_TextFont,
0054   MeshVS_DA_TextExpansionFactor,
0055   MeshVS_DA_TextSpace,
0056   MeshVS_DA_TextStyle,
0057   MeshVS_DA_TextDisplayType,
0058   MeshVS_DA_TextTexFont,
0059   MeshVS_DA_TextFontAspect,
0060   MeshVS_DA_VectorColor,
0061   MeshVS_DA_VectorMaxLength,
0062   MeshVS_DA_VectorArrowPart,
0063   MeshVS_DA_IsAllowOverlapped,
0064   MeshVS_DA_Reflection,
0065   MeshVS_DA_ColorReflection,
0066   MeshVS_DA_ShrinkCoeff,
0067   MeshVS_DA_MaxFaceNodes,
0068   MeshVS_DA_ComputeTime,
0069   MeshVS_DA_ComputeSelectionTime,
0070   MeshVS_DA_DisplayNodes,
0071   MeshVS_DA_SelectableAuto,
0072   MeshVS_DA_ShowEdges,
0073   MeshVS_DA_SmoothShading,
0074   MeshVS_DA_SupressBackFaces,
0075   MeshVS_DA_User
0076 };
0077 
0078 #endif // _MeshVS_DrawerAttribute_HeaderFile