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File indexing completed on 2026-09-27 09:17:52
0001 // Created on: 1994-08-03 0002 // Created by: Christophe MARION 0003 // Copyright (c) 1994-1999 Matra Datavision 0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0005 // 0006 // This file is part of Open CASCADE Technology software library. 0007 // 0008 // This library is free software; you can redistribute it and/or modify it under 0009 // the terms of the GNU Lesser General Public License version 2.1 as published 0010 // by the Free Software Foundation, with special exception defined in the file 0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0012 // distribution for complete text of the license and disclaimer of any warranty. 0013 // 0014 // Alternatively, this file may be used under the terms of Open CASCADE 0015 // commercial license or contractual agreement. 0016 0017 #ifndef _HLRBRep_Algo_HeaderFile 0018 #define _HLRBRep_Algo_HeaderFile 0019 0020 #include <Standard.hxx> 0021 0022 #include <HLRBRep_InternalAlgo.hxx> 0023 #include <Standard_Integer.hxx> 0024 class TopoDS_Shape; 0025 class Standard_Transient; 0026 0027 //! Inherited from InternalAlgo to provide methods with Shape from TopoDS. 0028 //! A framework to compute a shape as seen in a projection plane. This is done by 0029 //! calculating the visible and the hidden parts of the shape. 0030 //! HLRBRep_Algo works with three types of entity: 0031 //! - shapes to be visualized 0032 //! - edges in these shapes (these edges are 0033 //! the basic entities which will be visualized or hidden), and 0034 //! - faces in these shapes which hide the edges. 0035 //! HLRBRep_Algo is based on the principle of comparing each edge of the shape to be 0036 //! visualized with each of its faces, and calculating the visible and the hidden parts of each 0037 //! edge. For a given projection, HLRBRep_Algo calculates a set of lines characteristic of the 0038 //! object being represented. It is also used in conjunction with the 0039 //! HLRBRep_HLRToShape extraction utilities, which reconstruct a new, simplified shape 0040 //! from a selection of calculation results. This new shape is made up of edges, which 0041 //! represent the shape visualized in the projection. 0042 //! HLRBRep_Algo takes the shape itself into account whereas HLRBRep_PolyAlgo 0043 //! works with a polyhedral simplification of the shape. When you use HLRBRep_Algo, you 0044 //! obtain an exact result, whereas, when you use HLRBRep_PolyAlgo, you reduce 0045 //! computation time but obtain polygonal segments. In the case of complicated 0046 //! shapes, HLRBRep_Algo may be time-consuming. 0047 //! An HLRBRep_Algo object provides a framework for: 0048 //! - defining the point of view 0049 //! - identifying the shape or shapes to be visualized 0050 //! - calculating the outlines 0051 //! - calculating the visible and hidden lines of the shape. 0052 //! Warning 0053 //! - Superimposed lines are not eliminated by this algorithm. 0054 //! - There must be no unfinished objects inside the shape you wish to visualize. 0055 //! - Points are not treated. 0056 //! - Note that this is not the sort of algorithm used in generating shading, which 0057 //! calculates the visible and hidden parts of each face in a shape to be visualized by 0058 //! comparing each face in the shape with every other face in the same shape. 0059 class HLRBRep_Algo : public HLRBRep_InternalAlgo 0060 { 0061 0062 public: 0063 //! Constructs an empty framework for the 0064 //! calculation of visible and hidden lines of a shape in a projection. 0065 //! Use the function: 0066 //! - Projector to define the point of view 0067 //! - Add to select the shape or shapes to be visualized 0068 //! - Update to compute the outlines of the shape, and 0069 //! - Hide to compute the visible and hidden lines of the shape. 0070 Standard_EXPORT HLRBRep_Algo(); 0071 0072 Standard_EXPORT HLRBRep_Algo(const occ::handle<HLRBRep_Algo>& A); 0073 0074 //! add the Shape <S>. 0075 Standard_EXPORT void Add(const TopoDS_Shape& S, 0076 const occ::handle<Standard_Transient>& SData, 0077 const int nbIso = 0); 0078 0079 //! Adds the shape S to this framework, and 0080 //! specifies the number of isoparameters nbiso desired in visualizing S. 0081 //! You may add as many shapes as you wish. Use the function Add once for each shape. 0082 Standard_EXPORT void Add(const TopoDS_Shape& S, const int nbIso = 0); 0083 0084 //! return the index of the Shape <S> and 0085 //! return 0 if the Shape <S> is not found. 0086 Standard_EXPORT int Index(const TopoDS_Shape& S); 0087 0088 //! nullify all the results of OutLiner from HLRTopoBRep. 0089 Standard_EXPORT void OutLinedShapeNullify(); 0090 0091 DEFINE_STANDARD_RTTIEXT(HLRBRep_Algo, HLRBRep_InternalAlgo) 0092 }; 0093 0094 #endif // _HLRBRep_Algo_HeaderFile
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