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File indexing completed on 2025-01-18 10:03:50

0001 // Created on: 1991-10-07
0002 // Created by: NW,JPB,CAL
0003 // Copyright (c) 1991-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _Graphic3d_TypeOfLightSource_HeaderFile
0018 #define _Graphic3d_TypeOfLightSource_HeaderFile
0019 
0020 //! Definition of all the type of light source.
0021 enum Graphic3d_TypeOfLightSource
0022 {
0023   Graphic3d_TypeOfLightSource_Ambient,     //!< ambient light
0024   Graphic3d_TypeOfLightSource_Directional, //!< directional light
0025   Graphic3d_TypeOfLightSource_Positional,  //!< positional light
0026   Graphic3d_TypeOfLightSource_Spot,        //!< spot light
0027 
0028   // obsolete aliases
0029   Graphic3d_TOLS_AMBIENT     = Graphic3d_TypeOfLightSource_Ambient,
0030   Graphic3d_TOLS_DIRECTIONAL = Graphic3d_TypeOfLightSource_Directional,
0031   Graphic3d_TOLS_POSITIONAL  = Graphic3d_TypeOfLightSource_Positional,
0032   Graphic3d_TOLS_SPOT        = Graphic3d_TypeOfLightSource_Spot,
0033   //
0034   V3d_AMBIENT     = Graphic3d_TypeOfLightSource_Ambient,
0035   V3d_DIRECTIONAL = Graphic3d_TypeOfLightSource_Directional,
0036   V3d_POSITIONAL  = Graphic3d_TypeOfLightSource_Positional,
0037   V3d_SPOT        = Graphic3d_TypeOfLightSource_Spot
0038 };
0039 
0040 enum
0041 {
0042   //! Auxiliary value defining the overall number of values in enumeration Graphic3d_TypeOfLightSource
0043   Graphic3d_TypeOfLightSource_NB = Graphic3d_TypeOfLightSource_Spot + 1
0044 };
0045 
0046 #endif // _Graphic3d_TypeOfLightSource_HeaderFile