File indexing completed on 2025-01-18 10:03:49
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0014 #ifndef _Graphic3d_TextureSetBits_HeaderFile
0015 #define _Graphic3d_TextureSetBits_HeaderFile
0016
0017 #include <Graphic3d_TextureUnit.hxx>
0018
0019
0020 enum Graphic3d_TextureSetBits
0021 {
0022 Graphic3d_TextureSetBits_NONE = 0,
0023 Graphic3d_TextureSetBits_BaseColor = (unsigned int )(1 << int(Graphic3d_TextureUnit_BaseColor)),
0024 Graphic3d_TextureSetBits_Emissive = (unsigned int )(1 << int(Graphic3d_TextureUnit_Emissive)),
0025 Graphic3d_TextureSetBits_Occlusion = (unsigned int )(1 << int(Graphic3d_TextureUnit_Occlusion)),
0026 Graphic3d_TextureSetBits_Normal = (unsigned int )(1 << int(Graphic3d_TextureUnit_Normal)),
0027 Graphic3d_TextureSetBits_MetallicRoughness = (unsigned int )(1 << int(Graphic3d_TextureUnit_MetallicRoughness)),
0028 };
0029
0030 #endif