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File indexing completed on 2025-01-18 10:03:49

0001 // Copyright (c) 2019 OPEN CASCADE SAS
0002 //
0003 // This file is part of Open CASCADE Technology software library.
0004 //
0005 // This library is free software; you can redistribute it and/or modify it under
0006 // the terms of the GNU Lesser General Public License version 2.1 as published
0007 // by the Free Software Foundation, with special exception defined in the file
0008 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0009 // distribution for complete text of the license and disclaimer of any warranty.
0010 //
0011 // Alternatively, this file may be used under the terms of Open CASCADE
0012 // commercial license or contractual agreement.
0013 
0014 #ifndef _Graphic3d_TextureSetBits_HeaderFile
0015 #define _Graphic3d_TextureSetBits_HeaderFile
0016 
0017 #include <Graphic3d_TextureUnit.hxx>
0018 
0019 //! Standard texture units combination bits.
0020 enum Graphic3d_TextureSetBits
0021 {
0022   Graphic3d_TextureSetBits_NONE              = 0,
0023   Graphic3d_TextureSetBits_BaseColor         = (unsigned int )(1 << int(Graphic3d_TextureUnit_BaseColor)),
0024   Graphic3d_TextureSetBits_Emissive          = (unsigned int )(1 << int(Graphic3d_TextureUnit_Emissive)),
0025   Graphic3d_TextureSetBits_Occlusion         = (unsigned int )(1 << int(Graphic3d_TextureUnit_Occlusion)),
0026   Graphic3d_TextureSetBits_Normal            = (unsigned int )(1 << int(Graphic3d_TextureUnit_Normal)),
0027   Graphic3d_TextureSetBits_MetallicRoughness = (unsigned int )(1 << int(Graphic3d_TextureUnit_MetallicRoughness)),
0028 };
0029 
0030 #endif // _Graphic3d_TextureSetBits_HeaderFile