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File indexing completed on 2025-01-18 10:03:49
0001 // Created on: 1997-07-28 0002 // Created by: Pierre CHALAMET 0003 // Copyright (c) 1997-1999 Matra Datavision 0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0005 // 0006 // This file is part of Open CASCADE Technology software library. 0007 // 0008 // This library is free software; you can redistribute it and/or modify it under 0009 // the terms of the GNU Lesser General Public License version 2.1 as published 0010 // by the Free Software Foundation, with special exception defined in the file 0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0012 // distribution for complete text of the license and disclaimer of any warranty. 0013 // 0014 // Alternatively, this file may be used under the terms of Open CASCADE 0015 // commercial license or contractual agreement. 0016 0017 #ifndef _Graphic3d_TextureMap_HeaderFile 0018 #define _Graphic3d_TextureMap_HeaderFile 0019 0020 #include <Graphic3d_TextureRoot.hxx> 0021 #include <Graphic3d_TypeOfTexture.hxx> 0022 #include <Graphic3d_LevelOfTextureAnisotropy.hxx> 0023 class TCollection_AsciiString; 0024 0025 //! This is an abstract class for managing texture applyable on polygons. 0026 class Graphic3d_TextureMap : public Graphic3d_TextureRoot 0027 { 0028 DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureMap, Graphic3d_TextureRoot) 0029 public: 0030 0031 //! enable texture smoothing 0032 Standard_EXPORT void EnableSmooth(); 0033 0034 //! Returns TRUE if the texture is smoothed. 0035 Standard_EXPORT Standard_Boolean IsSmoothed() const; 0036 0037 //! disable texture smoothing 0038 Standard_EXPORT void DisableSmooth(); 0039 0040 //! enable texture modulate mode. 0041 //! the image is modulate with the shading of the surface. 0042 Standard_EXPORT void EnableModulate(); 0043 0044 //! disable texture modulate mode. 0045 //! the image is directly decal on the surface. 0046 Standard_EXPORT void DisableModulate(); 0047 0048 //! Returns TRUE if the texture is modulate. 0049 Standard_EXPORT Standard_Boolean IsModulate() const; 0050 0051 //! use this methods if you want to enable 0052 //! texture repetition on your objects. 0053 Standard_EXPORT void EnableRepeat(); 0054 0055 //! use this methods if you want to disable 0056 //! texture repetition on your objects. 0057 Standard_EXPORT void DisableRepeat(); 0058 0059 //! Returns TRUE if the texture repeat is enable. 0060 Standard_EXPORT Standard_Boolean IsRepeat() const; 0061 0062 //! @return level of anisotropy texture filter. 0063 //! Default value is Graphic3d_LOTA_OFF. 0064 Standard_EXPORT Graphic3d_LevelOfTextureAnisotropy AnisoFilter() const; 0065 0066 //! @param theLevel level of anisotropy texture filter. 0067 Standard_EXPORT void SetAnisoFilter (const Graphic3d_LevelOfTextureAnisotropy theLevel); 0068 0069 protected: 0070 0071 Standard_EXPORT Graphic3d_TextureMap(const TCollection_AsciiString& theFileName, const Graphic3d_TypeOfTexture theType); 0072 0073 Standard_EXPORT Graphic3d_TextureMap(const Handle(Image_PixMap)& thePixMap, const Graphic3d_TypeOfTexture theType); 0074 0075 }; 0076 0077 DEFINE_STANDARD_HANDLE(Graphic3d_TextureMap, Graphic3d_TextureRoot) 0078 0079 #endif // _Graphic3d_TextureMap_HeaderFile
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