File indexing completed on 2025-01-18 10:03:49
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0017 #ifndef _Graphic3d_TextureEnv_HeaderFile
0018 #define _Graphic3d_TextureEnv_HeaderFile
0019
0020 #include <Standard.hxx>
0021
0022 #include <Graphic3d_NameOfTextureEnv.hxx>
0023 #include <Graphic3d_TextureRoot.hxx>
0024 #include <Standard_Integer.hxx>
0025 class TCollection_AsciiString;
0026
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0028 class Graphic3d_TextureEnv;
0029 DEFINE_STANDARD_HANDLE(Graphic3d_TextureEnv, Graphic3d_TextureRoot)
0030
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0032 class Graphic3d_TextureEnv : public Graphic3d_TextureRoot
0033 {
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0035 public:
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0039 Standard_EXPORT Graphic3d_TextureEnv(const TCollection_AsciiString& theFileName);
0040
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0042 Standard_EXPORT Graphic3d_TextureEnv(const Graphic3d_NameOfTextureEnv theName);
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0045 Standard_EXPORT Graphic3d_TextureEnv(const Handle(Image_PixMap)& thePixMap);
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0050 Standard_EXPORT Graphic3d_NameOfTextureEnv Name() const;
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0054 Standard_EXPORT static Standard_Integer NumberOfTextures();
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0058 Standard_EXPORT static TCollection_AsciiString TextureName (const Standard_Integer theRank);
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0063 DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureEnv,Graphic3d_TextureRoot)
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0065 protected:
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0070 private:
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0073 Graphic3d_NameOfTextureEnv myName;
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0076 };
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0084 #endif