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File indexing completed on 2026-05-04 08:45:30
0001 // Created on: 1997-07-28 0002 // Created by: Pierre CHALAMET 0003 // Copyright (c) 1997-1999 Matra Datavision 0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0005 // 0006 // This file is part of Open CASCADE Technology software library. 0007 // 0008 // This library is free software; you can redistribute it and/or modify it under 0009 // the terms of the GNU Lesser General Public License version 2.1 as published 0010 // by the Free Software Foundation, with special exception defined in the file 0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0012 // distribution for complete text of the license and disclaimer of any warranty. 0013 // 0014 // Alternatively, this file may be used under the terms of Open CASCADE 0015 // commercial license or contractual agreement. 0016 0017 #ifndef _Graphic3d_TextureEnv_HeaderFile 0018 #define _Graphic3d_TextureEnv_HeaderFile 0019 0020 #include <Standard.hxx> 0021 0022 #include <Graphic3d_NameOfTextureEnv.hxx> 0023 #include <Graphic3d_TextureRoot.hxx> 0024 #include <Standard_Integer.hxx> 0025 class TCollection_AsciiString; 0026 0027 class Graphic3d_TextureEnv; 0028 DEFINE_STANDARD_HANDLE(Graphic3d_TextureEnv, Graphic3d_TextureRoot) 0029 0030 //! This class provides environment texture. 0031 class Graphic3d_TextureEnv : public Graphic3d_TextureRoot 0032 { 0033 0034 public: 0035 //! Creates an environment texture from a file. 0036 Standard_EXPORT Graphic3d_TextureEnv(const TCollection_AsciiString& theFileName); 0037 0038 //! Creates an environment texture from a predefined texture name set. 0039 Standard_EXPORT Graphic3d_TextureEnv(const Graphic3d_NameOfTextureEnv theName); 0040 0041 //! Creates an environment texture from the pixmap. 0042 Standard_EXPORT Graphic3d_TextureEnv(const Handle(Image_PixMap)& thePixMap); 0043 0044 //! Returns the name of the predefined textures or NOT_ENV_UNKNOWN 0045 //! when the name is given as a filename. 0046 Standard_EXPORT Graphic3d_NameOfTextureEnv Name() const; 0047 0048 //! Returns the number of predefined textures. 0049 Standard_EXPORT static Standard_Integer NumberOfTextures(); 0050 0051 //! Returns the name of the predefined texture of rank <aRank> 0052 Standard_EXPORT static TCollection_AsciiString TextureName(const Standard_Integer theRank); 0053 0054 DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureEnv, Graphic3d_TextureRoot) 0055 0056 protected: 0057 private: 0058 Graphic3d_NameOfTextureEnv myName; 0059 }; 0060 0061 #endif // _Graphic3d_TextureEnv_HeaderFile
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