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File indexing completed on 2025-01-18 10:03:49
0001 // Copyright (c) 2022 OPEN CASCADE SAS 0002 // 0003 // This file is part of Open CASCADE Technology software library. 0004 // 0005 // This library is free software; you can redistribute it and/or modify it under 0006 // the terms of the GNU Lesser General Public License version 2.1 as published 0007 // by the Free Software Foundation, with special exception defined in the file 0008 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0009 // distribution for complete text of the license and disclaimer of any warranty. 0010 // 0011 // Alternatively, this file may be used under the terms of Open CASCADE 0012 // commercial license or contractual agreement. 0013 0014 #ifndef _Graphic3d_Texture3D_HeaderFile 0015 #define _Graphic3d_Texture3D_HeaderFile 0016 0017 #include <Graphic3d_TextureMap.hxx> 0018 #include <NCollection_Array1.hxx> 0019 0020 //! This abstract class for managing 3D textures. 0021 class Graphic3d_Texture3D : public Graphic3d_TextureMap 0022 { 0023 DEFINE_STANDARD_RTTIEXT(Graphic3d_Texture3D, Graphic3d_TextureMap) 0024 public: 0025 0026 //! Creates a texture from a file. 0027 Standard_EXPORT Graphic3d_Texture3D (const TCollection_AsciiString& theFileName); 0028 0029 //! Creates a texture from the pixmap. 0030 Standard_EXPORT Graphic3d_Texture3D (const Handle(Image_PixMap)& thePixMap); 0031 0032 //! Creates a texture from a file. 0033 Standard_EXPORT Graphic3d_Texture3D (const NCollection_Array1<TCollection_AsciiString>& theFiles); 0034 0035 //! Destructor. 0036 Standard_EXPORT virtual ~Graphic3d_Texture3D(); 0037 0038 //! Assign new image to the texture. 0039 //! Note that this method does not invalidate already uploaded resources - consider calling ::UpdateRevision() if needed. 0040 Standard_EXPORT void SetImage (const Handle(Image_PixMap)& thePixMap); 0041 0042 //! Load and return image. 0043 Standard_EXPORT virtual Handle(Image_PixMap) GetImage (const Handle(Image_SupportedFormats)& theSupported) Standard_OVERRIDE; 0044 0045 protected: 0046 0047 NCollection_Array1<TCollection_AsciiString> myPaths; 0048 0049 }; 0050 0051 #endif // _Graphic3d_Texture3D_HeaderFile
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