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File indexing completed on 2025-01-18 10:03:49

0001 // Created on: 1997-07-28
0002 // Created by: Pierre CHALAMET
0003 // Copyright (c) 1997-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _Graphic3d_Texture2D_HeaderFile
0018 #define _Graphic3d_Texture2D_HeaderFile
0019 
0020 #include <Graphic3d_NameOfTexture2D.hxx>
0021 #include <Graphic3d_TextureMap.hxx>
0022 
0023 //! This abstract class for managing 2D textures
0024 class Graphic3d_Texture2D : public Graphic3d_TextureMap
0025 {
0026   DEFINE_STANDARD_RTTIEXT(Graphic3d_Texture2D, Graphic3d_TextureMap)
0027 public:
0028 
0029   //! Returns the number of predefined textures.
0030   Standard_EXPORT static Standard_Integer NumberOfTextures();
0031 
0032   //! Returns the name of the predefined texture of rank <aRank>
0033   Standard_EXPORT static TCollection_AsciiString TextureName (const Standard_Integer theRank);
0034 
0035 public:
0036 
0037   //! Creates a texture from a file.
0038   //! MipMaps levels will be automatically generated if needed.
0039   Standard_EXPORT Graphic3d_Texture2D (const TCollection_AsciiString& theFileName);
0040 
0041   //! Creates a texture from a predefined texture name set.
0042   //! MipMaps levels will be automatically generated if needed.
0043   Standard_EXPORT Graphic3d_Texture2D (const Graphic3d_NameOfTexture2D theNOT);
0044 
0045   //! Creates a texture from the pixmap.
0046   //! MipMaps levels will be automatically generated if needed.
0047   Standard_EXPORT Graphic3d_Texture2D (const Handle(Image_PixMap)& thePixMap);
0048 
0049   //! Returns the name of the predefined textures or NOT_2D_UNKNOWN
0050   //! when the name is given as a filename.
0051   Standard_EXPORT Graphic3d_NameOfTexture2D Name() const;
0052 
0053   //! Assign new image to the texture.
0054   //! Note that this method does not invalidate already uploaded resources - consider calling ::UpdateRevision() if needed.
0055   Standard_EXPORT void SetImage (const Handle(Image_PixMap)& thePixMap);
0056 
0057 protected:
0058   
0059   Standard_EXPORT Graphic3d_Texture2D(const TCollection_AsciiString& theFileName, const Graphic3d_TypeOfTexture theType);
0060   
0061   Standard_EXPORT Graphic3d_Texture2D(const Graphic3d_NameOfTexture2D theName, const Graphic3d_TypeOfTexture theType);
0062   
0063   Standard_EXPORT Graphic3d_Texture2D(const Handle(Image_PixMap)& thePixMap, const Graphic3d_TypeOfTexture theType);
0064 
0065 protected:
0066 
0067   Graphic3d_NameOfTexture2D myName;
0068 
0069 };
0070 
0071 DEFINE_STANDARD_HANDLE(Graphic3d_Texture2D, Graphic3d_TextureMap)
0072 
0073 #endif // _Graphic3d_Texture2D_HeaderFile