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File indexing completed on 2025-01-18 10:03:48
0001 // Created on: 2016-11-14 0002 // Created by: Varvara POSKONINA 0003 // Copyright (c) 2016 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef _Graphic3d_HatchStyle_HeaderFile 0017 #define _Graphic3d_HatchStyle_HeaderFile 0018 0019 #include <Aspect_HatchStyle.hxx> 0020 #include <Image_PixMap.hxx> 0021 #include <NCollection_Buffer.hxx> 0022 0023 //! A class that provides an API to use standard OCCT hatch styles 0024 //! defined in Aspect_HatchStyle enum or to create custom styles 0025 //! from a user-defined bitmap 0026 class Graphic3d_HatchStyle : public Standard_Transient 0027 { 0028 DEFINE_STANDARD_RTTIEXT (Graphic3d_HatchStyle, Standard_Transient) // Type definition 0029 0030 public: 0031 0032 //! Creates a new custom hatch style with the given pattern and unique style id 0033 //! @warning Raises a program error if given pattern image is not a valid 32*32 bitmap 0034 Standard_EXPORT Graphic3d_HatchStyle (const Handle(Image_PixMap)& thePattern); 0035 0036 //! Creates a new predefined hatch style with the given id in Aspect_HatchStyle enum. 0037 //! GPU memory for the pattern will not be allocated. 0038 Graphic3d_HatchStyle (const Aspect_HatchStyle theType) 0039 : myHatchType (theType) {} 0040 0041 //! Returns the pattern of custom hatch style 0042 Standard_EXPORT const Standard_Byte* Pattern() const; 0043 0044 //! In case if predefined OCCT style is used, returns 0045 //! index in Aspect_HatchStyle enumeration. If the style 0046 //! is custom, returns unique index of the style 0047 Standard_Integer HatchType() const 0048 { 0049 return myHatchType; 0050 } 0051 0052 //! Dumps the content of me into the stream 0053 Standard_EXPORT void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const; 0054 0055 private: 0056 0057 Handle(NCollection_Buffer) myPattern; //!< Image bitmap with custom hatch pattern 0058 Standard_Integer myHatchType; //!< Index of used style 0059 }; 0060 0061 DEFINE_STANDARD_HANDLE (Graphic3d_HatchStyle, Standard_Transient) 0062 0063 #endif // _Graphic3d_HatchStyle_HeaderFile
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