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File indexing completed on 2025-01-18 10:03:47

0001 // Created on: 2016-08-04
0002 // Copyright (c) 2016 OPEN CASCADE SAS
0003 //
0004 // This file is part of Open CASCADE Technology software library.
0005 //
0006 // This library is free software; you can redistribute it and/or modify it under
0007 // the terms of the GNU Lesser General Public License version 2.1 as published
0008 // by the Free Software Foundation, with special exception defined in the file
0009 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0010 // distribution for complete text of the license and disclaimer of any warranty.
0011 //
0012 // Alternatively, this file may be used under the terms of Open CASCADE
0013 // commercial license or contractual agreement.
0014 
0015 #ifndef _Graphic3d_CappingFlags_HeaderFile
0016 #define _Graphic3d_CappingFlags_HeaderFile
0017 
0018 //! Enumeration of capping flags.
0019 enum Graphic3d_CappingFlags
0020 {
0021   Graphic3d_CappingFlags_None           = 0x0000, //!< no flags
0022   Graphic3d_CappingFlags_ObjectMaterial = 0x0001, //!< use object material
0023   Graphic3d_CappingFlags_ObjectTexture  = 0x0002, //!< use object texture
0024   Graphic3d_CappingFlags_ObjectShader   = 0x0008, //!< use object GLSL program
0025   Graphic3d_CappingFlags_ObjectAspect =
0026     Graphic3d_CappingFlags_ObjectMaterial | Graphic3d_CappingFlags_ObjectTexture | Graphic3d_CappingFlags_ObjectShader //!< use entire fill area aspect from object
0027 };
0028 
0029 #endif // _Graphic3d_CappingFlags_HeaderFile