|
|
|||
File indexing completed on 2026-10-04 09:14:23
0001 // Created on: 1993-03-09 0002 // Created by: JCV 0003 // Copyright (c) 1993-1999 Matra Datavision 0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0005 // 0006 // This file is part of Open CASCADE Technology software library. 0007 // 0008 // This library is free software; you can redistribute it and/or modify it under 0009 // the terms of the GNU Lesser General Public License version 2.1 as published 0010 // by the Free Software Foundation, with special exception defined in the file 0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0012 // distribution for complete text of the license and disclaimer of any warranty. 0013 // 0014 // Alternatively, this file may be used under the terms of Open CASCADE 0015 // commercial license or contractual agreement. 0016 0017 #ifndef _Geom_Axis2Placement_HeaderFile 0018 #define _Geom_Axis2Placement_HeaderFile 0019 0020 #include <Standard.hxx> 0021 0022 #include <Geom_AxisPlacement.hxx> 0023 class gp_Ax2; 0024 class gp_Pnt; 0025 class gp_Trsf; 0026 class Geom_Geometry; 0027 0028 //! Describes a right-handed coordinate system in 3D space. 0029 //! A coordinate system is defined by: 0030 //! - its origin, also termed the "Location point" of the coordinate system, 0031 //! - three orthogonal unit vectors, termed respectively 0032 //! the "X Direction", "Y Direction" and "Direction" (or 0033 //! "main Direction") of the coordinate system. 0034 //! As a Geom_Axis2Placement coordinate system is 0035 //! right-handed, its "Direction" is always equal to the 0036 //! cross product of its "X Direction" and "Y Direction". 0037 //! The "Direction" of a coordinate system is called the 0038 //! "main Direction" because when this unit vector is 0039 //! modified, the "X Direction" and "Y Direction" are 0040 //! recomputed, whereas when the "X Direction" or "Y 0041 //! Direction" is changed, the "main Direction" is 0042 //! retained. The "main Direction" is also the "Z Direction". 0043 //! Note: Geom_Axis2Placement coordinate systems 0044 //! provide the same kind of "geometric" services as 0045 //! gp_Ax2 coordinate systems but have more complex 0046 //! data structures. The geometric objects provided by 0047 //! the Geom package use gp_Ax2 objects to include 0048 //! coordinate systems in their data structures, or to 0049 //! define the geometric transformations, which are applied to them. 0050 //! Geom_Axis2Placement coordinate systems are 0051 //! used in a context where they can be shared by 0052 //! several objects contained inside a common data structure. 0053 class Geom_Axis2Placement : public Geom_AxisPlacement 0054 { 0055 0056 public: 0057 //! Returns a transient copy of A2. 0058 Standard_EXPORT Geom_Axis2Placement(const gp_Ax2& A2); 0059 0060 //! P is the origin of the axis placement, N is the main 0061 //! direction of the axis placement and Vx is the "XDirection". 0062 //! If the two directions N and Vx are not orthogonal the 0063 //! "XDirection" is computed as follow : 0064 //! XDirection = N ^ (Vx ^ N). 0065 //! Raised if N and Vx are parallel. 0066 Standard_EXPORT Geom_Axis2Placement(const gp_Pnt& P, const gp_Dir& N, const gp_Dir& Vx); 0067 0068 //! Assigns the origin and the three unit vectors of A2 to 0069 //! this coordinate system. 0070 Standard_EXPORT void SetAx2(const gp_Ax2& A2); 0071 0072 //! Changes the main direction of the axis placement. 0073 //! The "Xdirection" is modified : 0074 //! New XDirection = V ^ (Previous_Xdirection ^ V). 0075 //! 0076 //! Raised if V and the previous "XDirection" are parallel 0077 //! because it is impossible to calculate the new "XDirection" 0078 //! and the new "YDirection". 0079 Standard_EXPORT void SetDirection(const gp_Dir& V) override; 0080 0081 //! Changes the "XDirection" of the axis placement, Vx is the 0082 //! new "XDirection". If Vx is not normal to the main direction 0083 //! then "XDirection" is computed as follow : 0084 //! XDirection = Direction ^ ( Vx ^ Direction). 0085 //! The main direction is not modified. 0086 //! Raised if Vx and "Direction" are parallel. 0087 Standard_EXPORT void SetXDirection(const gp_Dir& Vx); 0088 0089 //! Changes the "YDirection" of the axis placement, Vy is the 0090 //! new "YDirection". If Vy is not normal to the main direction 0091 //! then "YDirection" is computed as follow : 0092 //! YDirection = Direction ^ ( Vy ^ Direction). 0093 //! The main direction is not modified. The "XDirection" is 0094 //! modified. 0095 //! Raised if Vy and the main direction are parallel. 0096 Standard_EXPORT void SetYDirection(const gp_Dir& Vy); 0097 0098 //! Returns a non transient copy of <me>. 0099 Standard_EXPORT gp_Ax2 Ax2() const; 0100 0101 //! Returns the "XDirection". This is a unit vector. 0102 Standard_EXPORT const gp_Dir& XDirection() const; 0103 0104 //! Returns the "YDirection". This is a unit vector. 0105 Standard_EXPORT const gp_Dir& YDirection() const; 0106 0107 //! Transforms an axis placement with a Trsf. 0108 //! The "Location" point, the "XDirection" and the 0109 //! "YDirection" are transformed with T. The resulting 0110 //! main "Direction" of <me> is the cross product between 0111 //! the "XDirection" and the "YDirection" after transformation. 0112 Standard_EXPORT void Transform(const gp_Trsf& T) override; 0113 0114 //! Creates a new object which is a copy of this coordinate system. 0115 Standard_EXPORT occ::handle<Geom_Geometry> Copy() const override; 0116 0117 DEFINE_STANDARD_RTTIEXT(Geom_Axis2Placement, Geom_AxisPlacement) 0118 0119 private: 0120 Standard_EXPORT Geom_Axis2Placement(const gp_Pnt& P, 0121 const gp_Dir& Vz, 0122 const gp_Dir& Vx, 0123 const gp_Dir& Vy); 0124 0125 gp_Dir vxdir; 0126 gp_Dir vydir; 0127 }; 0128 0129 #endif // _Geom_Axis2Placement_HeaderFile
| [ Source navigation ] | [ Diff markup ] | [ Identifier search ] | [ general search ] |
|
This page was automatically generated by the 2.3.7 LXR engine. The LXR team |
|