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0001 // Created by: Eugeny MALTCHIKOV
0002 // Created on: 2019-04-17
0003 // Copyright (c) 2019 OPEN CASCADE SAS
0004 //
0005 // This file is part of Open CASCADE Technology software library.
0006 //
0007 // This library is free software; you can redistribute it and/or modify it under
0008 // the terms of the GNU Lesser General Public License version 2.1 as published
0009 // by the Free Software Foundation, with special exception defined in the file
0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0011 // distribution for complete text of the license and disclaimer of any warranty.
0012 //
0013 // Alternatively, this file may be used under the terms of Open CASCADE
0014 // commercial license or contractual agreement.
0015 
0016 #ifndef _Bnd_Tools_Header
0017 #define _Bnd_Tools_Header
0018 
0019 #include <Bnd_Box2d.hxx>
0020 #include <Bnd_Box.hxx>
0021 #include <BVH_Box.hxx>
0022 
0023 //! Defines a set of static methods operating with bounding boxes
0024 class Bnd_Tools
0025 {
0026 public: //! @name Bnd_Box to BVH_Box conversion
0027   //! Converts the given Bnd_Box2d to BVH_Box
0028   static BVH_Box<double, 2> Bnd2BVH(const Bnd_Box2d& theBox)
0029   {
0030     double aXMin, aYMin, aXMax, aYMax;
0031     theBox.Get(aXMin, aYMin, aXMax, aYMax);
0032     return BVH_Box<double, 2>(BVH_Vec2d(aXMin, aYMin), BVH_Vec2d(aXMax, aYMax));
0033   }
0034 
0035   //! Converts the given Bnd_Box to BVH_Box
0036   static BVH_Box<double, 3> Bnd2BVH(const Bnd_Box& theBox)
0037   {
0038     double aXMin, aYMin, aZMin, aXMax, aYMax, aZMax;
0039     theBox.Get(aXMin, aYMin, aZMin, aXMax, aYMax, aZMax);
0040     return BVH_Box<double, 3>(BVH_Vec3d(aXMin, aYMin, aZMin), BVH_Vec3d(aXMax, aYMax, aZMax));
0041   }
0042 };
0043 
0044 #endif // _Bnd_Tools_Header