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File indexing completed on 2026-09-16 09:16:44
0001 // Created on: 1993-07-22 0002 // Created by: Remi LEQUETTE 0003 // Copyright (c) 1993-1999 Matra Datavision 0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0005 // 0006 // This file is part of Open CASCADE Technology software library. 0007 // 0008 // This library is free software; you can redistribute it and/or modify it under 0009 // the terms of the GNU Lesser General Public License version 2.1 as published 0010 // by the Free Software Foundation, with special exception defined in the file 0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0012 // distribution for complete text of the license and disclaimer of any warranty. 0013 // 0014 // Alternatively, this file may be used under the terms of Open CASCADE 0015 // commercial license or contractual agreement. 0016 0017 #ifndef _BRepPrimAPI_MakeRevolution_HeaderFile 0018 #define _BRepPrimAPI_MakeRevolution_HeaderFile 0019 0020 #include <Standard.hxx> 0021 #include <Standard_DefineAlloc.hxx> 0022 #include <Standard_Handle.hxx> 0023 0024 #include <BRepPrim_Revolution.hxx> 0025 #include <BRepPrimAPI_MakeOneAxis.hxx> 0026 class Geom_Curve; 0027 class gp_Ax2; 0028 0029 //! Describes functions to build revolved shapes. 0030 //! A MakeRevolution object provides a framework for: 0031 //! - defining the construction of a revolved shape, 0032 //! - implementing the construction algorithm, and 0033 //! - consulting the result. 0034 class BRepPrimAPI_MakeRevolution : public BRepPrimAPI_MakeOneAxis 0035 { 0036 public: 0037 DEFINE_STANDARD_ALLOC 0038 0039 //! Make a revolution body by rotating a curve around Z. 0040 Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian); 0041 0042 //! Make a revolution body by rotating a curve around Z. 0043 Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian, 0044 const double angle); 0045 0046 //! Make a revolution body by rotating a curve around Z. 0047 Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian, 0048 const double VMin, 0049 const double VMax); 0050 0051 //! Make a revolution body by rotating a curve around Z. 0052 Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian, 0053 const double VMin, 0054 const double VMax, 0055 const double angle); 0056 0057 //! Make a revolution body by rotating a curve around Z. 0058 Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2& Axes, 0059 const occ::handle<Geom_Curve>& Meridian); 0060 0061 //! Make a revolution body by rotating a curve around Z. 0062 Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2& Axes, 0063 const occ::handle<Geom_Curve>& Meridian, 0064 const double angle); 0065 0066 //! Make a revolution body by rotating a curve around Z. 0067 Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2& Axes, 0068 const occ::handle<Geom_Curve>& Meridian, 0069 const double VMin, 0070 const double VMax); 0071 0072 //! Make a revolution body by rotating a curve around Z. 0073 //! For all algorithms the resulting shape is composed of 0074 //! - a lateral revolved face, 0075 //! - two planar faces in planes parallel to the plane z = 0076 //! 0, and passing by the extremities of the revolved 0077 //! portion of Meridian, if these points are not on the Z 0078 //! axis (in case of a complete revolved shape, these faces are circles), 0079 //! - and in the case of a portion of a revolved shape, two 0080 //! planar faces to close the shape (in the planes u = 0 and u = angle). 0081 Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2& Axes, 0082 const occ::handle<Geom_Curve>& Meridian, 0083 const double VMin, 0084 const double VMax, 0085 const double angle); 0086 0087 //! Returns the algorithm. 0088 Standard_EXPORT void* OneAxis() override; 0089 0090 //! Returns the algorithm. 0091 Standard_EXPORT BRepPrim_Revolution& Revolution(); 0092 0093 private: 0094 BRepPrim_Revolution myRevolution; 0095 }; 0096 0097 #endif // _BRepPrimAPI_MakeRevolution_HeaderFile
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