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0001 // Created on: 1993-07-22
0002 // Created by: Remi LEQUETTE
0003 // Copyright (c) 1993-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _BRepPrimAPI_MakeRevolution_HeaderFile
0018 #define _BRepPrimAPI_MakeRevolution_HeaderFile
0019 
0020 #include <Standard.hxx>
0021 #include <Standard_DefineAlloc.hxx>
0022 #include <Standard_Handle.hxx>
0023 
0024 #include <BRepPrim_Revolution.hxx>
0025 #include <BRepPrimAPI_MakeOneAxis.hxx>
0026 class Geom_Curve;
0027 class gp_Ax2;
0028 
0029 //! Describes functions to build revolved shapes.
0030 //! A MakeRevolution object provides a framework for:
0031 //! -   defining the construction of a revolved shape,
0032 //! -   implementing the construction algorithm, and
0033 //! -   consulting the result.
0034 class BRepPrimAPI_MakeRevolution : public BRepPrimAPI_MakeOneAxis
0035 {
0036 public:
0037   DEFINE_STANDARD_ALLOC
0038 
0039   //! Make a revolution body by rotating a curve around Z.
0040   Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian);
0041 
0042   //! Make a revolution body by rotating a curve around Z.
0043   Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian,
0044                                              const double                   angle);
0045 
0046   //! Make a revolution body by rotating a curve around Z.
0047   Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian,
0048                                              const double                   VMin,
0049                                              const double                   VMax);
0050 
0051   //! Make a revolution body by rotating a curve around Z.
0052   Standard_EXPORT BRepPrimAPI_MakeRevolution(const occ::handle<Geom_Curve>& Meridian,
0053                                              const double                   VMin,
0054                                              const double                   VMax,
0055                                              const double                   angle);
0056 
0057   //! Make a revolution body by rotating a curve around Z.
0058   Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2&                  Axes,
0059                                              const occ::handle<Geom_Curve>& Meridian);
0060 
0061   //! Make a revolution body by rotating a curve around Z.
0062   Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2&                  Axes,
0063                                              const occ::handle<Geom_Curve>& Meridian,
0064                                              const double                   angle);
0065 
0066   //! Make a revolution body by rotating a curve around Z.
0067   Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2&                  Axes,
0068                                              const occ::handle<Geom_Curve>& Meridian,
0069                                              const double                   VMin,
0070                                              const double                   VMax);
0071 
0072   //! Make a revolution body by rotating a curve around Z.
0073   //! For all algorithms the resulting shape is composed of
0074   //! -   a lateral revolved face,
0075   //! -   two planar faces in planes parallel to the plane z =
0076   //! 0, and passing by the extremities of the revolved
0077   //! portion of Meridian, if these points are not on the Z
0078   //! axis (in case of a complete revolved shape, these faces are circles),
0079   //! -   and in the case of a portion of a revolved shape, two
0080   //! planar faces to close the shape (in the planes u = 0 and u = angle).
0081   Standard_EXPORT BRepPrimAPI_MakeRevolution(const gp_Ax2&                  Axes,
0082                                              const occ::handle<Geom_Curve>& Meridian,
0083                                              const double                   VMin,
0084                                              const double                   VMax,
0085                                              const double                   angle);
0086 
0087   //! Returns the algorithm.
0088   Standard_EXPORT void* OneAxis() override;
0089 
0090   //! Returns the algorithm.
0091   Standard_EXPORT BRepPrim_Revolution& Revolution();
0092 
0093 private:
0094   BRepPrim_Revolution myRevolution;
0095 };
0096 
0097 #endif // _BRepPrimAPI_MakeRevolution_HeaderFile