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File indexing completed on 2026-09-24 09:15:12
0001 // Created on: 1993-07-22 0002 // Created by: Isabelle GRIGNON 0003 // Copyright (c) 1993-1999 Matra Datavision 0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0005 // 0006 // This file is part of Open CASCADE Technology software library. 0007 // 0008 // This library is free software; you can redistribute it and/or modify it under 0009 // the terms of the GNU Lesser General Public License version 2.1 as published 0010 // by the Free Software Foundation, with special exception defined in the file 0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0012 // distribution for complete text of the license and disclaimer of any warranty. 0013 // 0014 // Alternatively, this file may be used under the terms of Open CASCADE 0015 // commercial license or contractual agreement. 0016 0017 #ifndef _BRepBndLib_HeaderFile 0018 #define _BRepBndLib_HeaderFile 0019 0020 #include <Standard.hxx> 0021 #include <Standard_DefineAlloc.hxx> 0022 0023 class TopoDS_Shape; 0024 class Bnd_Box; 0025 class Bnd_OBB; 0026 0027 //! This package provides the bounding boxes for curves 0028 //! and surfaces from BRepAdaptor. 0029 //! Functions to add a topological shape to a bounding box 0030 class BRepBndLib 0031 { 0032 public: 0033 DEFINE_STANDARD_ALLOC 0034 0035 //! Adds the shape S to the bounding box B. 0036 //! More precisely are successively added to B: 0037 //! - each face of S; the triangulation of the face is used if it exists, 0038 //! - then each edge of S which does not belong to a face, 0039 //! the polygon of the edge is used if it exists 0040 //! - and last each vertex of S which does not belong to an edge. 0041 //! After each elementary operation, the bounding box B is 0042 //! enlarged by the tolerance value of the relative sub-shape. 0043 //! When working with the triangulation of a face this value of 0044 //! enlargement is the sum of the triangulation deflection and 0045 //! the face tolerance. When working with the 0046 //! polygon of an edge this value of enlargement is 0047 //! the sum of the polygon deflection and the edge tolerance. 0048 //! Warning 0049 //! - This algorithm is time consuming if triangulation has not 0050 //! been inserted inside the data structure of the shape S. 0051 //! - The resulting bounding box may be somewhat larger than the object. 0052 Standard_EXPORT static void Add(const TopoDS_Shape& S, 0053 Bnd_Box& B, 0054 const bool useTriangulation = true); 0055 0056 //! Adds the shape S to the bounding box B. 0057 //! This is a quick algorithm but only works if the shape S is 0058 //! composed of polygonal planar faces, as is the case if S is 0059 //! an approached polyhedral representation of an exact 0060 //! shape. Pay particular attention to this because this 0061 //! condition is not checked and, if it not respected, an error 0062 //! may occur in the algorithm for which the bounding box is built. 0063 //! Note that the resulting bounding box is not enlarged by the 0064 //! tolerance value of the sub-shapes as is the case with the 0065 //! Add function. So the added part of the resulting bounding 0066 //! box is closer to the shape S. 0067 Standard_EXPORT static void AddClose(const TopoDS_Shape& S, Bnd_Box& B); 0068 0069 //! Adds the shape S to the bounding box B. 0070 //! This algorithm builds precise bounding box, 0071 //! which differs from exact geometry boundaries of shape only on shape entities tolerances 0072 //! Algorithm is the same as for method Add(..), but uses more precise methods for building boxes 0073 //! for geometry objects. 0074 //! If useShapeTolerance = True, bounding box is enlardged by shape tolerances and 0075 //! these tolerances are used for numerical methods of bounding box size calculations, 0076 //! otherwise bounding box is built according to sizes of uderlined geometrical entities, 0077 //! numerical calculation use tolerance Precision::Confusion(). 0078 Standard_EXPORT static void AddOptimal(const TopoDS_Shape& S, 0079 Bnd_Box& B, 0080 const bool useTriangulation = true, 0081 const bool useShapeTolerance = false); 0082 0083 //! Computes the Oriented Bounding box for the shape <theS>. 0084 //! Two independent methods of computation are implemented: 0085 //! first method based on set of points (so, it demands the 0086 //! triangulated shape or shape with planar faces and linear edges). 0087 //! The second method is based on use of inertia axes and is called 0088 //! if use of the first method is impossible. 0089 //! If theIsTriangulationUsed == FALSE then the triangulation will 0090 //! be ignored at all. 0091 //! If theIsShapeToleranceUsed == TRUE then resulting box will be 0092 //! extended on the tolerance of the shape. 0093 //! theIsOptimal flag defines whether to look for the more tight 0094 //! OBB for the cost of performance or not. 0095 Standard_EXPORT static void AddOBB(const TopoDS_Shape& theS, 0096 Bnd_OBB& theOBB, 0097 const bool theIsTriangulationUsed = true, 0098 const bool theIsOptimal = false, 0099 const bool theIsShapeToleranceUsed = true); 0100 }; 0101 0102 #endif // _BRepBndLib_HeaderFile
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