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0014 #ifndef _Aspect_NeutralWindow_HeaderFile
0015 #define _Aspect_NeutralWindow_HeaderFile
0016 
0017 #include <Aspect_Window.hxx>
0018 
0019 
0020 
0021 
0022 
0023 
0024 class Aspect_NeutralWindow : public Aspect_Window
0025 {
0026   DEFINE_STANDARD_RTTIEXT(Aspect_NeutralWindow, Aspect_Window)
0027 public:
0028 
0029   
0030   
0031   Standard_EXPORT Aspect_NeutralWindow();
0032 
0033   
0034   virtual Aspect_Drawable NativeHandle() const Standard_OVERRIDE { return myHandle; }
0035 
0036   
0037   virtual Aspect_Drawable NativeParentHandle() const Standard_OVERRIDE { return myParentHandle; }
0038 
0039   
0040   virtual Aspect_FBConfig NativeFBConfig() const Standard_OVERRIDE { return myFBConfig; }
0041 
0042   
0043   
0044   Standard_Boolean SetNativeHandle (Aspect_Drawable theWindow) { return SetNativeHandles (theWindow, 0, 0); }
0045 
0046   
0047   
0048   Standard_EXPORT Standard_Boolean SetNativeHandles (Aspect_Drawable theWindow,
0049                                                      Aspect_Drawable theParentWindow,
0050                                                      Aspect_FBConfig theFbConfig);
0051 
0052   
0053   virtual Standard_Boolean IsMapped() const Standard_OVERRIDE { return myIsMapped; }
0054 
0055   
0056   virtual void Map()   const Standard_OVERRIDE { myIsMapped = Standard_True; }
0057 
0058   
0059   virtual void Unmap() const Standard_OVERRIDE { myIsMapped = Standard_False; }
0060 
0061   
0062   virtual Aspect_TypeOfResize DoResize() Standard_OVERRIDE { return Aspect_TOR_UNKNOWN; }
0063 
0064   
0065   virtual Standard_Boolean DoMapping() const Standard_OVERRIDE { return Standard_True; }
0066 
0067   
0068   virtual Standard_Real Ratio() const Standard_OVERRIDE
0069   {
0070     return (myWidth != 0 && myHeight != 0)
0071          ? Standard_Real(myWidth) / Standard_Real(myHeight)
0072          : 1.0;
0073   }
0074 
0075   
0076   virtual void Position (Standard_Integer& theX1, Standard_Integer& theY1,
0077                          Standard_Integer& theX2, Standard_Integer& theY2) const Standard_OVERRIDE
0078   {
0079     theX1 = myPosX;
0080     theX2 = myPosX + myWidth;
0081     theY1 = myPosY;
0082     theY2 = myPosY + myHeight;
0083   }
0084 
0085   
0086   
0087   Standard_EXPORT Standard_Boolean SetPosition (Standard_Integer theX1,
0088                                                 Standard_Integer theY1);
0089 
0090   
0091   
0092   Standard_EXPORT Standard_Boolean SetPosition (Standard_Integer theX1, Standard_Integer theY1,
0093                                                 Standard_Integer theX2, Standard_Integer theY2);
0094 
0095   
0096   virtual void Size (Standard_Integer& theWidth,
0097                      Standard_Integer& theHeight) const Standard_OVERRIDE
0098   {
0099     theWidth  = myWidth;
0100     theHeight = myHeight;
0101   }
0102 
0103   
0104   
0105   Standard_EXPORT Standard_Boolean SetSize (const Standard_Integer theWidth,
0106                                             const Standard_Integer theHeight);
0107 
0108 protected:
0109 
0110   Aspect_Drawable  myHandle;
0111   Aspect_Drawable  myParentHandle;
0112   Aspect_FBConfig  myFBConfig;
0113   Standard_Integer myPosX;
0114   Standard_Integer myPosY;
0115   Standard_Integer myWidth;
0116   Standard_Integer myHeight;
0117   mutable Standard_Boolean myIsMapped;
0118 
0119 };
0120 
0121 DEFINE_STANDARD_HANDLE(Aspect_NeutralWindow, Aspect_Window)
0122 
0123 #endif