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File indexing completed on 2025-01-18 10:01:50

0001 /*
0002  * Copyright (C) 2013 Red Hat
0003  * Author: Rob Clark <robdclark@gmail.com>
0004  *
0005  * Permission is hereby granted, free of charge, to any person obtaining a
0006  * copy of this software and associated documentation files (the "Software"),
0007  * to deal in the Software without restriction, including without limitation
0008  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
0009  * and/or sell copies of the Software, and to permit persons to whom the
0010  * Software is furnished to do so, subject to the following conditions:
0011  *
0012  * The above copyright notice and this permission notice (including the next
0013  * paragraph) shall be included in all copies or substantial portions of the
0014  * Software.
0015  *
0016  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
0017  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
0018  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
0019  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
0020  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
0021  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
0022  * SOFTWARE.
0023  */
0024 
0025 #ifndef __MSM_DRM_H__
0026 #define __MSM_DRM_H__
0027 
0028 #include "drm.h"
0029 
0030 #if defined(__cplusplus)
0031 extern "C" {
0032 #endif
0033 
0034 /* Please note that modifications to all structs defined here are
0035  * subject to backwards-compatibility constraints:
0036  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
0037  *     user/kernel compatibility
0038  *  2) Keep fields aligned to their size
0039  *  3) Because of how drm_ioctl() works, we can add new fields at
0040  *     the end of an ioctl if some care is taken: drm_ioctl() will
0041  *     zero out the new fields at the tail of the ioctl, so a zero
0042  *     value should have a backwards compatible meaning.  And for
0043  *     output params, userspace won't see the newly added output
0044  *     fields.. so that has to be somehow ok.
0045  */
0046 
0047 #define MSM_PIPE_NONE        0x00
0048 #define MSM_PIPE_2D0         0x01
0049 #define MSM_PIPE_2D1         0x02
0050 #define MSM_PIPE_3D0         0x10
0051 
0052 /* The pipe-id just uses the lower bits, so can be OR'd with flags in
0053  * the upper 16 bits (which could be extended further, if needed, maybe
0054  * we extend/overload the pipe-id some day to deal with multiple rings,
0055  * but even then I don't think we need the full lower 16 bits).
0056  */
0057 #define MSM_PIPE_ID_MASK     0xffff
0058 #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
0059 #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
0060 
0061 /* timeouts are specified in clock-monotonic absolute times (to simplify
0062  * restarting interrupted ioctls).  The following struct is logically the
0063  * same as 'struct timespec' but 32/64b ABI safe.
0064  */
0065 struct drm_msm_timespec {
0066     __s64 tv_sec;          /* seconds */
0067     __s64 tv_nsec;         /* nanoseconds */
0068 };
0069 
0070 #define MSM_PARAM_GPU_ID     0x01
0071 #define MSM_PARAM_GMEM_SIZE  0x02
0072 #define MSM_PARAM_CHIP_ID    0x03
0073 #define MSM_PARAM_MAX_FREQ   0x04
0074 #define MSM_PARAM_TIMESTAMP  0x05
0075 #define MSM_PARAM_GMEM_BASE  0x06
0076 #define MSM_PARAM_NR_RINGS   0x07
0077 
0078 struct drm_msm_param {
0079     __u32 pipe;           /* in, MSM_PIPE_x */
0080     __u32 param;          /* in, MSM_PARAM_x */
0081     __u64 value;          /* out (get_param) or in (set_param) */
0082 };
0083 
0084 /*
0085  * GEM buffers:
0086  */
0087 
0088 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
0089 #define MSM_BO_GPU_READONLY  0x00000002
0090 #define MSM_BO_CACHE_MASK    0x000f0000
0091 /* cache modes */
0092 #define MSM_BO_CACHED        0x00010000
0093 #define MSM_BO_WC            0x00020000
0094 #define MSM_BO_UNCACHED      0x00040000
0095 
0096 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
0097                               MSM_BO_GPU_READONLY | \
0098                               MSM_BO_CACHED | \
0099                               MSM_BO_WC | \
0100                               MSM_BO_UNCACHED)
0101 
0102 struct drm_msm_gem_new {
0103     __u64 size;           /* in */
0104     __u32 flags;          /* in, mask of MSM_BO_x */
0105     __u32 handle;         /* out */
0106 };
0107 
0108 #define MSM_INFO_IOVA   0x01
0109 
0110 #define MSM_INFO_FLAGS (MSM_INFO_IOVA)
0111 
0112 struct drm_msm_gem_info {
0113     __u32 handle;         /* in */
0114     __u32 flags;          /* in - combination of MSM_INFO_* flags */
0115     __u64 offset;         /* out, mmap() offset or iova */
0116 };
0117 
0118 #define MSM_PREP_READ        0x01
0119 #define MSM_PREP_WRITE       0x02
0120 #define MSM_PREP_NOSYNC      0x04
0121 
0122 #define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
0123 
0124 struct drm_msm_gem_cpu_prep {
0125     __u32 handle;         /* in */
0126     __u32 op;             /* in, mask of MSM_PREP_x */
0127     struct drm_msm_timespec timeout;   /* in */
0128 };
0129 
0130 struct drm_msm_gem_cpu_fini {
0131     __u32 handle;         /* in */
0132 };
0133 
0134 /*
0135  * Cmdstream Submission:
0136  */
0137 
0138 /* The value written into the cmdstream is logically:
0139  *
0140  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
0141  *
0142  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
0143  * with this by emit'ing two reloc entries with appropriate shift
0144  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
0145  *
0146  * NOTE that reloc's must be sorted by order of increasing submit_offset,
0147  * otherwise EINVAL.
0148  */
0149 struct drm_msm_gem_submit_reloc {
0150     __u32 submit_offset;  /* in, offset from submit_bo */
0151     __u32 or;             /* in, value OR'd with result */
0152     __s32 shift;          /* in, amount of left shift (can be negative) */
0153     __u32 reloc_idx;      /* in, index of reloc_bo buffer */
0154     __u64 reloc_offset;   /* in, offset from start of reloc_bo */
0155 };
0156 
0157 /* submit-types:
0158  *   BUF - this cmd buffer is executed normally.
0159  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
0160  *      processed normally, but the kernel does not setup an IB to
0161  *      this buffer in the first-level ringbuffer
0162  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
0163  *      switch since the last SUBMIT ioctl
0164  */
0165 #define MSM_SUBMIT_CMD_BUF             0x0001
0166 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
0167 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
0168 struct drm_msm_gem_submit_cmd {
0169     __u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
0170     __u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
0171     __u32 submit_offset;  /* in, offset into submit_bo */
0172     __u32 size;           /* in, cmdstream size */
0173     __u32 pad;
0174     __u32 nr_relocs;      /* in, number of submit_reloc's */
0175     __u64 relocs;         /* in, ptr to array of submit_reloc's */
0176 };
0177 
0178 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
0179  * cmdstream buffer(s) themselves or reloc entries) has one (and only
0180  * one) entry in the submit->bos[] table.
0181  *
0182  * As a optimization, the current buffer (gpu virtual address) can be
0183  * passed back through the 'presumed' field.  If on a subsequent reloc,
0184  * userspace passes back a 'presumed' address that is still valid,
0185  * then patching the cmdstream for this entry is skipped.  This can
0186  * avoid kernel needing to map/access the cmdstream bo in the common
0187  * case.
0188  */
0189 #define MSM_SUBMIT_BO_READ             0x0001
0190 #define MSM_SUBMIT_BO_WRITE            0x0002
0191 
0192 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
0193 
0194 struct drm_msm_gem_submit_bo {
0195     __u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
0196     __u32 handle;         /* in, GEM handle */
0197     __u64 presumed;       /* in/out, presumed buffer address */
0198 };
0199 
0200 /* Valid submit ioctl flags: */
0201 #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
0202 #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
0203 #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
0204 #define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
0205 #define MSM_SUBMIT_FLAGS                ( \
0206         MSM_SUBMIT_NO_IMPLICIT   | \
0207         MSM_SUBMIT_FENCE_FD_IN   | \
0208         MSM_SUBMIT_FENCE_FD_OUT  | \
0209         MSM_SUBMIT_SUDO          | \
0210         0)
0211 
0212 /* Each cmdstream submit consists of a table of buffers involved, and
0213  * one or more cmdstream buffers.  This allows for conditional execution
0214  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
0215  */
0216 struct drm_msm_gem_submit {
0217     __u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
0218     __u32 fence;          /* out */
0219     __u32 nr_bos;         /* in, number of submit_bo's */
0220     __u32 nr_cmds;        /* in, number of submit_cmd's */
0221     __u64 bos;            /* in, ptr to array of submit_bo's */
0222     __u64 cmds;           /* in, ptr to array of submit_cmd's */
0223     __s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
0224     __u32 queueid;         /* in, submitqueue id */
0225 };
0226 
0227 /* The normal way to synchronize with the GPU is just to CPU_PREP on
0228  * a buffer if you need to access it from the CPU (other cmdstream
0229  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
0230  * handle the required synchronization under the hood).  This ioctl
0231  * mainly just exists as a way to implement the gallium pipe_fence
0232  * APIs without requiring a dummy bo to synchronize on.
0233  */
0234 struct drm_msm_wait_fence {
0235     __u32 fence;          /* in */
0236     __u32 pad;
0237     struct drm_msm_timespec timeout;   /* in */
0238     __u32 queueid;         /* in, submitqueue id */
0239 };
0240 
0241 /* madvise provides a way to tell the kernel in case a buffers contents
0242  * can be discarded under memory pressure, which is useful for userspace
0243  * bo cache where we want to optimistically hold on to buffer allocate
0244  * and potential mmap, but allow the pages to be discarded under memory
0245  * pressure.
0246  *
0247  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
0248  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
0249  * In the WILLNEED case, 'retained' indicates to userspace whether the
0250  * backing pages still exist.
0251  */
0252 #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
0253 #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
0254 #define __MSM_MADV_PURGED 2       /* internal state */
0255 
0256 struct drm_msm_gem_madvise {
0257     __u32 handle;         /* in, GEM handle */
0258     __u32 madv;           /* in, MSM_MADV_x */
0259     __u32 retained;       /* out, whether backing store still exists */
0260 };
0261 
0262 /*
0263  * Draw queues allow the user to set specific submission parameter. Command
0264  * submissions specify a specific submitqueue to use.  ID 0 is reserved for
0265  * backwards compatibility as a "default" submitqueue
0266  */
0267 
0268 #define MSM_SUBMITQUEUE_FLAGS (0)
0269 
0270 struct drm_msm_submitqueue {
0271     __u32 flags;   /* in, MSM_SUBMITQUEUE_x */
0272     __u32 prio;    /* in, Priority level */
0273     __u32 id;      /* out, identifier */
0274 };
0275 
0276 #define DRM_MSM_GET_PARAM              0x00
0277 /* placeholder:
0278 #define DRM_MSM_SET_PARAM              0x01
0279  */
0280 #define DRM_MSM_GEM_NEW                0x02
0281 #define DRM_MSM_GEM_INFO               0x03
0282 #define DRM_MSM_GEM_CPU_PREP           0x04
0283 #define DRM_MSM_GEM_CPU_FINI           0x05
0284 #define DRM_MSM_GEM_SUBMIT             0x06
0285 #define DRM_MSM_WAIT_FENCE             0x07
0286 #define DRM_MSM_GEM_MADVISE            0x08
0287 /* placeholder:
0288 #define DRM_MSM_GEM_SVM_NEW            0x09
0289  */
0290 #define DRM_MSM_SUBMITQUEUE_NEW        0x0A
0291 #define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
0292 
0293 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
0294 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
0295 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
0296 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
0297 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
0298 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
0299 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
0300 #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
0301 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
0302 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
0303 
0304 #if defined(__cplusplus)
0305 }
0306 #endif
0307 
0308 #endif /* __MSM_DRM_H__ */