Back to home page

EIC code displayed by LXR

 
 

    


File indexing completed on 2025-01-19 09:51:40

0001 // This file is part of Eigen, a lightweight C++ template library
0002 // for linear algebra.
0003 //
0004 // Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com>
0005 //
0006 // This Source Code Form is subject to the terms of the Mozilla
0007 // Public License v. 2.0. If a copy of the MPL was not distributed
0008 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
0009 
0010 #ifndef EIGEN_MATH_FUNCTIONS_GPU_H
0011 #define EIGEN_MATH_FUNCTIONS_GPU_H
0012 
0013 namespace Eigen {
0014 
0015 namespace internal {
0016 
0017 // Make sure this is only available when targeting a GPU: we don't want to
0018 // introduce conflicts between these packet_traits definitions and the ones
0019 // we'll use on the host side (SSE, AVX, ...)
0020 #if defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU)
0021 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0022 float4 plog<float4>(const float4& a)
0023 {
0024   return make_float4(logf(a.x), logf(a.y), logf(a.z), logf(a.w));
0025 }
0026 
0027 template<>  EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0028 double2 plog<double2>(const double2& a)
0029 {
0030   using ::log;
0031   return make_double2(log(a.x), log(a.y));
0032 }
0033 
0034 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0035 float4 plog1p<float4>(const float4& a)
0036 {
0037   return make_float4(log1pf(a.x), log1pf(a.y), log1pf(a.z), log1pf(a.w));
0038 }
0039 
0040 template<>  EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0041 double2 plog1p<double2>(const double2& a)
0042 {
0043   return make_double2(log1p(a.x), log1p(a.y));
0044 }
0045 
0046 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0047 float4 pexp<float4>(const float4& a)
0048 {
0049   return make_float4(expf(a.x), expf(a.y), expf(a.z), expf(a.w));
0050 }
0051 
0052 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0053 double2 pexp<double2>(const double2& a)
0054 {
0055   using ::exp;
0056   return make_double2(exp(a.x), exp(a.y));
0057 }
0058 
0059 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0060 float4 pexpm1<float4>(const float4& a)
0061 {
0062   return make_float4(expm1f(a.x), expm1f(a.y), expm1f(a.z), expm1f(a.w));
0063 }
0064 
0065 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0066 double2 pexpm1<double2>(const double2& a)
0067 {
0068   return make_double2(expm1(a.x), expm1(a.y));
0069 }
0070 
0071 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0072 float4 psqrt<float4>(const float4& a)
0073 {
0074   return make_float4(sqrtf(a.x), sqrtf(a.y), sqrtf(a.z), sqrtf(a.w));
0075 }
0076 
0077 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0078 double2 psqrt<double2>(const double2& a)
0079 {
0080   using ::sqrt;
0081   return make_double2(sqrt(a.x), sqrt(a.y));
0082 }
0083 
0084 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0085 float4 prsqrt<float4>(const float4& a)
0086 {
0087   return make_float4(rsqrtf(a.x), rsqrtf(a.y), rsqrtf(a.z), rsqrtf(a.w));
0088 }
0089 
0090 template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
0091 double2 prsqrt<double2>(const double2& a)
0092 {
0093   return make_double2(rsqrt(a.x), rsqrt(a.y));
0094 }
0095 
0096 
0097 #endif
0098 
0099 } // end namespace internal
0100 
0101 } // end namespace Eigen
0102 
0103 #endif // EIGEN_MATH_FUNCTIONS_GPU_H