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0001 /*=============================================================================
0002     Copyright (c) 2001-2011 Joel de Guzman
0003 
0004     Distributed under the Boost Software License, Version 1.0. (See accompanying
0005     file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
0006 ==============================================================================*/
0007 #if !defined(FUSION_VECTOR30_05052005_0206)
0008 #define FUSION_VECTOR30_05052005_0206
0009 
0010 #include <boost/fusion/support/config.hpp>
0011 #include <boost/fusion/container/vector/detail/cpp03/vector30_fwd.hpp>
0012 #include <boost/fusion/support/sequence_base.hpp>
0013 #include <boost/fusion/support/is_sequence.hpp>
0014 #include <boost/fusion/support/detail/access.hpp>
0015 #include <boost/fusion/iterator/next.hpp>
0016 #include <boost/fusion/iterator/deref.hpp>
0017 #include <boost/fusion/sequence/intrinsic/begin.hpp>
0018 #include <boost/fusion/container/vector/detail/at_impl.hpp>
0019 #include <boost/fusion/container/vector/detail/value_at_impl.hpp>
0020 #include <boost/fusion/container/vector/detail/begin_impl.hpp>
0021 #include <boost/fusion/container/vector/detail/end_impl.hpp>
0022 
0023 #include <boost/mpl/void.hpp>
0024 #include <boost/mpl/int.hpp>
0025 #include <boost/mpl/at.hpp>
0026 #include <boost/mpl/bool.hpp>
0027 #include <boost/mpl/vector/vector30.hpp>
0028 #include <boost/type_traits/is_convertible.hpp>
0029 #include <boost/utility/enable_if.hpp>
0030 
0031 #include <boost/preprocessor/dec.hpp>
0032 #include <boost/preprocessor/iteration/iterate.hpp>
0033 #include <boost/preprocessor/repetition/enum.hpp>
0034 #include <boost/preprocessor/repetition/enum_shifted.hpp>
0035 #include <boost/preprocessor/repetition/enum_params.hpp>
0036 #include <boost/preprocessor/repetition/enum_binary_params.hpp>
0037 #include <boost/preprocessor/repetition/repeat_from_to.hpp>
0038 
0039 #if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
0040 #include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector30.hpp>
0041 #else
0042 #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
0043 #pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector30.hpp")
0044 #endif
0045 
0046 /*=============================================================================
0047     Copyright (c) 2001-2011 Joel de Guzman
0048 
0049     Distributed under the Boost Software License, Version 1.0. (See accompanying
0050     file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
0051 
0052     This is an auto-generated file. Do not edit!
0053 ==============================================================================*/
0054 
0055 #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
0056 #pragma wave option(preserve: 1)
0057 #endif
0058 
0059 namespace boost { namespace fusion
0060 {
0061     struct vector_tag;
0062     struct fusion_sequence_tag;
0063     struct random_access_traversal_tag;
0064 
0065 #define FUSION_HASH #
0066 // expand vector21 to vector30
0067 #define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
0068 #define BOOST_PP_ITERATION_LIMITS (21, 30)
0069 #include BOOST_PP_ITERATE()
0070 #undef FUSION_HASH
0071 }}
0072 
0073 #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
0074 #pragma wave option(output: null)
0075 #endif
0076 
0077 #endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
0078 
0079 #endif
0080