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0001 /*
0002 ---------------------------------------------------------------------------
0003 Open Asset Import Library (assimp)
0004 ---------------------------------------------------------------------------
0005 
0006 Copyright (c) 2006-2024, assimp team
0007 
0008 All rights reserved.
0009 
0010 Redistribution and use of this software in source and binary forms,
0011 with or without modification, are permitted provided that the following
0012 conditions are met:
0013 
0014 * Redistributions of source code must retain the above
0015   copyright notice, this list of conditions and the
0016   following disclaimer.
0017 
0018 * Redistributions in binary form must reproduce the above
0019   copyright notice, this list of conditions and the
0020   following disclaimer in the documentation and/or other
0021   materials provided with the distribution.
0022 
0023 * Neither the name of the assimp team, nor the names of its
0024   contributors may be used to endorse or promote products
0025   derived from this software without specific prior
0026   written permission of the assimp team.
0027 
0028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
0029 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
0030 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
0031 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
0032 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
0033 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
0034 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
0035 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
0036 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
0037 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
0038 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
0039 ---------------------------------------------------------------------------
0040 */
0041 
0042 /** @file OBJMATERIAL.h
0043  *  @brief Obj-specific material macros
0044  *
0045  */
0046 
0047 #ifndef AI_OBJMATERIAL_H_INC
0048 #define AI_OBJMATERIAL_H_INC
0049 
0050 #ifdef __GNUC__
0051 #   pragma GCC system_header
0052 #endif
0053 
0054 #include <assimp/material.h>
0055 
0056 // ---------------------------------------------------------------------------
0057 
0058 // the original illum property
0059 #define AI_MATKEY_OBJ_ILLUM "$mat.illum", 0, 0
0060 
0061 // ---------------------------------------------------------------------------
0062 
0063 // ---------------------------------------------------------------------------
0064 // Pure key names for all obj texture-related properties
0065 //! @cond MATS_DOC_FULL
0066 
0067 // support for bump -bm
0068 #define _AI_MATKEY_OBJ_BUMPMULT_BASE "$tex.bumpmult"
0069 //! @endcond
0070 
0071 // ---------------------------------------------------------------------------
0072 #define AI_MATKEY_OBJ_BUMPMULT(type, N) _AI_MATKEY_OBJ_BUMPMULT_BASE, type, N
0073 
0074 //! @cond MATS_DOC_FULL
0075 #define AI_MATKEY_OBJ_BUMPMULT_NORMALS(N) \
0076     AI_MATKEY_OBJ_BUMPMULT(aiTextureType_NORMALS, N)
0077 
0078 #define AI_MATKEY_OBJ_BUMPMULT_HEIGHT(N) \
0079     AI_MATKEY_OBJ_BUMPMULT(aiTextureType_HEIGHT, N)
0080 
0081 //! @endcond
0082 
0083 
0084 #endif