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0001 // Copyright 2024 The Abseil Authors
0002 //
0003 // Licensed under the Apache License, Version 2.0 (the "License");
0004 // you may not use this file except in compliance with the License.
0005 // You may obtain a copy of the License at
0006 //
0007 //     https://www.apache.org/licenses/LICENSE-2.0
0008 //
0009 // Unless required by applicable law or agreed to in writing, software
0010 // distributed under the License is distributed on an "AS IS" BASIS,
0011 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
0012 // See the License for the specific language governing permissions and
0013 // limitations under the License.
0014 
0015 #ifndef ABSL_DEBUGGING_INTERNAL_UTF8_FOR_CODE_POINT_H_
0016 #define ABSL_DEBUGGING_INTERNAL_UTF8_FOR_CODE_POINT_H_
0017 
0018 #include <cstdint>
0019 
0020 #include "absl/base/config.h"
0021 
0022 namespace absl {
0023 ABSL_NAMESPACE_BEGIN
0024 namespace debugging_internal {
0025 
0026 struct Utf8ForCodePoint {
0027   // Converts a Unicode code point to the corresponding UTF-8 byte sequence.
0028   // Async-signal-safe to support use in symbolizing stack traces from a signal
0029   // handler.
0030   explicit Utf8ForCodePoint(uint64_t code_point);
0031 
0032   // Returns true if the constructor's code_point argument was valid.
0033   bool ok() const { return length != 0; }
0034 
0035   // If code_point was in range, then 1 <= length <= 4, and the UTF-8 encoding
0036   // is found in bytes[0 .. (length - 1)].  If code_point was invalid, then
0037   // length == 0.  In either case, the contents of bytes[length .. 3] are
0038   // unspecified.
0039   char bytes[4] = {};
0040   uint32_t length = 0;
0041 };
0042 
0043 }  // namespace debugging_internal
0044 ABSL_NAMESPACE_END
0045 }  // namespace absl
0046 
0047 #endif  // ABSL_DEBUGGING_INTERNAL_UTF8_FOR_CODE_POINT_H_