File indexing completed on 2025-01-30 10:07:25
0001
0002
0003
0004 #ifndef tools_gl2ps_def_h
0005 #define tools_gl2ps_def_h
0006
0007 typedef int tools_GLint;
0008 typedef unsigned int tools_GLuint;
0009 typedef float tools_GLfloat;
0010 typedef unsigned int tools_GLenum;
0011 typedef short tools_GLshort;
0012 typedef unsigned short tools_GLushort;
0013 typedef int tools_GLsizei;
0014 typedef unsigned char tools_GLboolean;
0015
0016
0017
0018
0019 #define TOOLS_GL2PSDLL_API inline
0020
0021 #define TOOLS_GL2PS_MAJOR_VERSION 1
0022 #define TOOLS_GL2PS_MINOR_VERSION 4
0023 #define TOOLS_GL2PS_PATCH_VERSION 2
0024 #define TOOLS_GL2PS_EXTRA_VERSION ""
0025
0026 #define TOOLS_GL2PS_VERSION (TOOLS_GL2PS_MAJOR_VERSION + \
0027 0.01 * TOOLS_GL2PS_MINOR_VERSION + \
0028 0.0001 * TOOLS_GL2PS_PATCH_VERSION)
0029
0030 #define TOOLS_GL2PS_COPYRIGHT "(C) 1999-2020 C. Geuzaine"
0031
0032
0033
0034 #define TOOLS_GL2PS_PS 0
0035 #define TOOLS_GL2PS_EPS 1
0036 #define TOOLS_GL2PS_TEX 2
0037 #define TOOLS_GL2PS_PDF 3
0038 #define TOOLS_GL2PS_SVG 4
0039 #define TOOLS_GL2PS_PGF 5
0040
0041
0042
0043 #define TOOLS_GL2PS_NO_SORT 1
0044 #define TOOLS_GL2PS_SIMPLE_SORT 2
0045 #define TOOLS_GL2PS_BSP_SORT 3
0046
0047
0048
0049 #define TOOLS_GL2PS_SUCCESS 0
0050 #define TOOLS_GL2PS_INFO 1
0051 #define TOOLS_GL2PS_WARNING 2
0052 #define TOOLS_GL2PS_ERROR 3
0053 #define TOOLS_GL2PS_NO_FEEDBACK 4
0054 #define TOOLS_GL2PS_OVERFLOW 5
0055 #define TOOLS_GL2PS_UNINITIALIZED 6
0056
0057
0058
0059 #define TOOLS_GL2PS_NONE 0
0060 #define TOOLS_GL2PS_DRAW_BACKGROUND (1<<0)
0061 #define TOOLS_GL2PS_SIMPLE_LINE_OFFSET (1<<1)
0062 #define TOOLS_GL2PS_SILENT (1<<2)
0063 #define TOOLS_GL2PS_BEST_ROOT (1<<3)
0064 #define TOOLS_GL2PS_OCCLUSION_CULL (1<<4)
0065 #define TOOLS_GL2PS_NO_TEXT (1<<5)
0066 #define TOOLS_GL2PS_LANDSCAPE (1<<6)
0067 #define TOOLS_GL2PS_NO_PS3_SHADING (1<<7)
0068 #define TOOLS_GL2PS_NO_PIXMAP (1<<8)
0069 #define TOOLS_GL2PS_USE_CURRENT_VIEWPORT (1<<9)
0070 #define TOOLS_GL2PS_COMPRESS (1<<10)
0071 #define TOOLS_GL2PS_NO_BLENDING (1<<11)
0072 #define TOOLS_GL2PS_TIGHT_BOUNDING_BOX (1<<12)
0073 #define TOOLS_GL2PS_NO_OPENGL_CONTEXT (1<<13)
0074 #define TOOLS_GL2PS_NO_TEX_FONTSIZE (1<<14)
0075 #define TOOLS_GL2PS_PORTABLE_SORT (1<<15)
0076
0077
0078
0079 #define TOOLS_GL2PS_POLYGON_OFFSET_FILL 1
0080 #define TOOLS_GL2PS_POLYGON_BOUNDARY 2
0081 #define TOOLS_GL2PS_LINE_STIPPLE 3
0082 #define TOOLS_GL2PS_BLEND 4
0083
0084
0085
0086
0087 #define TOOLS_GL2PS_LINE_CAP_BUTT 0
0088 #define TOOLS_GL2PS_LINE_CAP_ROUND 1
0089 #define TOOLS_GL2PS_LINE_CAP_SQUARE 2
0090
0091 #define TOOLS_GL2PS_LINE_JOIN_MITER 0
0092 #define TOOLS_GL2PS_LINE_JOIN_ROUND 1
0093 #define TOOLS_GL2PS_LINE_JOIN_BEVEL 2
0094
0095
0096
0097
0098
0099
0100
0101 #define TOOLS_GL2PS_TEXT_C 1
0102 #define TOOLS_GL2PS_TEXT_CL 2
0103 #define TOOLS_GL2PS_TEXT_CR 3
0104 #define TOOLS_GL2PS_TEXT_B 4
0105 #define TOOLS_GL2PS_TEXT_BL 5
0106 #define TOOLS_GL2PS_TEXT_BR 6
0107 #define TOOLS_GL2PS_TEXT_T 7
0108 #define TOOLS_GL2PS_TEXT_TL 8
0109 #define TOOLS_GL2PS_TEXT_TR 9
0110
0111 typedef tools_GLfloat tools_GL2PSrgba[4];
0112 typedef tools_GLfloat tools_GL2PSxyz[3];
0113
0114 typedef struct {
0115 tools_GL2PSxyz xyz;
0116 tools_GL2PSrgba rgba;
0117 } tools_GL2PSvertex;
0118
0119
0120 #define TOOLS_GL2PS_NO_TYPE -1
0121 #define TOOLS_GL2PS_TEXT 1
0122 #define TOOLS_GL2PS_POINT 2
0123 #define TOOLS_GL2PS_LINE 3
0124 #define TOOLS_GL2PS_QUADRANGLE 4
0125 #define TOOLS_GL2PS_TRIANGLE 5
0126 #define TOOLS_GL2PS_PIXMAP 6
0127 #define TOOLS_GL2PS_IMAGEMAP 7
0128 #define TOOLS_GL2PS_IMAGEMAP_WRITTEN 8
0129 #define TOOLS_GL2PS_IMAGEMAP_VISIBLE 9
0130 #define TOOLS_GL2PS_SPECIAL 10
0131
0132
0133
0134
0135 #define TOOLS_GL_TRUE 1
0136 #define TOOLS_GL_FALSE 0
0137
0138 #define TOOLS_GL_FLOAT 0x1406
0139 #define TOOLS_GL_BLEND 0x0BE2
0140
0141 #define TOOLS_GL_SRC_ALPHA 0x0302
0142 #define TOOLS_GL_ONE_MINUS_SRC_ALPHA 0x0303
0143
0144 #define TOOLS_GL_RGB 0x1907
0145 #define TOOLS_GL_RGBA 0x1908
0146
0147 #define TOOLS_GL_POINTS 0x0000
0148
0149 #define TOOLS_GL_CURRENT_RASTER_POSITION_VALID 0x0B08
0150 #define TOOLS_GL_CURRENT_RASTER_POSITION 0x0B07
0151 #define TOOLS_GL_CURRENT_RASTER_COLOR 0x0B04
0152 #define TOOLS_GL_ZERO 0
0153 #define TOOLS_GL_ONE 1
0154 #define TOOLS_GL_COLOR_INDEX 0x1900
0155
0156 #define TOOLS_GL_POINT_TOKEN 0x0701
0157 #define TOOLS_GL_LINE_TOKEN 0x0702
0158 #define TOOLS_GL_LINE_RESET_TOKEN 0x0707
0159 #define TOOLS_GL_POLYGON_TOKEN 0x0703
0160 #define TOOLS_GL_BITMAP_TOKEN 0x0704
0161 #define TOOLS_GL_DRAW_PIXEL_TOKEN 0x0705
0162
0163 #define TOOLS_GL_COPY_PIXEL_TOKEN 0x0706
0164 #define TOOLS_GL_PASS_THROUGH_TOKEN 0x0700
0165
0166 #define TOOLS_GL_FEEDBACK 0x1C01
0167 #define TOOLS_GL_COLOR_CLEAR_VALUE 0x0C22
0168 #define TOOLS_GL_INDEX_CLEAR_VALUE 0x0C20
0169 #define TOOLS_GL_RENDER 0x1C00
0170 #define TOOLS_GL_VIEWPORT 0x0BA2
0171 #define TOOLS_GL_BLEND_SRC 0x0BE1
0172 #define TOOLS_GL_BLEND_DST 0x0BE0
0173 #define TOOLS_GL_3D_COLOR 0x0602
0174
0175 #define TOOLS_GL_POLYGON_OFFSET_FACTOR 0x8038
0176 #define TOOLS_GL_POLYGON_OFFSET_UNITS 0x2A00
0177 #define TOOLS_GL_LINE_STIPPLE_PATTERN 0x0B25
0178 #define TOOLS_GL_LINE_STIPPLE_REPEAT 0x0B26
0179
0180 #define TOOLS_GL_ZOOM_X 0x0D16
0181 #define TOOLS_GL_ZOOM_Y 0x0D17
0182
0183
0184
0185
0186 typedef struct tools_GL2PScontextRec* tools_GL2PScontextPointer;
0187
0188 typedef tools_GLboolean (*tools_glIsEnabled_func) (tools_GLenum);
0189 typedef void (*tools_glBegin_func) (tools_GLenum);
0190 typedef void (*tools_glEnd_func) ();
0191 typedef void (*tools_glGetFloatv_func) (tools_GLenum,tools_GLfloat*);
0192 typedef void (*tools_glVertex3f_func) (tools_GLfloat,tools_GLfloat,tools_GLfloat);
0193 typedef void (*tools_glGetBooleanv_func) (tools_GLenum,tools_GLboolean*);
0194 typedef void (*tools_glGetIntegerv_func) (tools_GLenum,tools_GLint*);
0195 typedef tools_GLint (*tools_glRenderMode_func) (tools_GLenum);
0196 typedef void (*tools_glFeedbackBuffer_func) (tools_GLsizei,tools_GLenum,tools_GLfloat*);
0197 typedef void (*tools_glPassThrough_func) (tools_GLfloat);
0198
0199 typedef struct {
0200 tools_glIsEnabled_func m_glIsEnabled;
0201 tools_glBegin_func m_glBegin;
0202 tools_glEnd_func m_glEnd;
0203 tools_glGetFloatv_func m_glGetFloatv;
0204 tools_glVertex3f_func m_glVertex3f;
0205 tools_glGetBooleanv_func m_glGetBooleanv;
0206 tools_glGetIntegerv_func m_glGetIntegerv;
0207 tools_glRenderMode_func m_glRenderMode;
0208 tools_glFeedbackBuffer_func m_glFeedbackBuffer;
0209 tools_glPassThrough_func m_glPassThrough;
0210 } tools_gl2ps_gl_funcs_t;
0211
0212 #endif