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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // G4tgrRotationMatrixFactory 0027 // 0028 // Class description: 0029 // 0030 // Singleton class to manage the building of transient rotation matrix. 0031 0032 // Author: P.Arce, CIEMAT (November 2007) 0033 // -------------------------------------------------------------------- 0034 #ifndef G4tgrRotationMatrixFactory_hh 0035 #define G4tgrRotationMatrixFactory_hh 1 0036 0037 #include <vector> 0038 #include <map> 0039 0040 #include "globals.hh" 0041 #include "G4tgrRotationMatrix.hh" 0042 0043 using G4mstgrrotm = std::map<G4String, G4tgrRotationMatrix*>; 0044 0045 class G4tgrRotationMatrixFactory 0046 { 0047 public: 0048 0049 static G4tgrRotationMatrixFactory* GetInstance(); 0050 // Get the only instance (it it does not exists, create it) 0051 0052 G4tgrRotationMatrix* AddRotMatrix(const std::vector<G4String>& wl); 0053 // Build a G4tgrRotationMatrix and add it to theTgrRotMats 0054 0055 G4tgrRotationMatrix* FindRotMatrix(const G4String& rotm); 0056 // Look for an G4tgrRotationMatrix and if not found return 0 0057 0058 const G4mstgrrotm& GetRotMatMap() const { return theTgrRotMats; } 0059 std::vector<G4tgrRotationMatrix*> GetRotMatList() const 0060 { 0061 return theTgrRotMatList; 0062 } 0063 0064 void DumpRotmList(); 0065 // Dump list of rotation matrices 0066 0067 private: 0068 0069 G4tgrRotationMatrixFactory(); 0070 ~G4tgrRotationMatrixFactory(); 0071 0072 private: 0073 0074 static G4ThreadLocal G4tgrRotationMatrixFactory* theInstance; 0075 0076 std::vector<G4tgrRotationMatrix*> theTgrRotMatList; 0077 G4mstgrrotm theTgrRotMats; 0078 }; 0079 0080 #endif
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