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0028 #ifndef G4VCollision_h
0029 #define G4VCollision_h
0030
0031 #include "globals.hh"
0032 #include "G4CollisionVector.hh"
0033 #include "G4VCrossSectionSource.hh"
0034 #include "G4VAngularDistribution.hh"
0035 #include "G4KineticTrackVector.hh"
0036
0037 class G4KineticTrack;
0038
0039 class G4VCollision
0040 {
0041 public:
0042
0043 G4VCollision();
0044 void establish_G4MT_TLS_G4VCollision();
0045 G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7);
0046
0047 virtual ~G4VCollision();
0048
0049 G4bool operator==(const G4VCollision &right) const;
0050 G4bool operator!=(const G4VCollision &right) const;
0051
0052 virtual G4double CrossSection(const G4KineticTrack& trk1,
0053 const G4KineticTrack& trk2) const;
0054
0055 virtual G4KineticTrackVector* FinalState(const G4KineticTrack& trk1,
0056 const G4KineticTrack& trk2) const = 0;
0057
0058 virtual G4bool IsInCharge(const G4KineticTrack& trk1,
0059 const G4KineticTrack& trk2) const = 0;
0060
0061 virtual G4String GetName() const = 0;
0062
0063 virtual void Print() const;
0064 virtual void Print(const G4KineticTrack& trk1,
0065 const G4KineticTrack& trk2) const;
0066 protected:
0067
0068 G4int GetNumberOfPartons(const G4ParticleDefinition * aP) const
0069 {
0070 G4int result = 0;
0071 for(G4int i=0; i<6; i++)
0072 {
0073 result += aP->GetQuarkContent(i+1);
0074 result += aP->GetAntiQuarkContent(i+1);
0075 }
0076 return result;
0077 }
0078
0079 virtual const G4CollisionVector* GetComponents() const { return 0;}
0080
0081 virtual const G4VCrossSectionSource* GetCrossSectionSource() const = 0;
0082
0083 virtual const G4VAngularDistribution* GetAngularDistribution() const = 0;
0084
0085 virtual const std::vector<G4String>& GetListOfColliders(G4int whichOne) const = 0;
0086
0087
0088 private:
0089
0090 G4VCollision(const G4VCollision &right);
0091
0092 const G4VCollision& operator=(const G4VCollision &right);
0093
0094 };
0095
0096 #endif
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