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File indexing completed on 2025-01-18 09:59:19
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 #ifndef G4VCASCADE_DEEXCITATION_HH 0027 #define G4VCASCADE_DEEXCITATION_HH 0028 // 0029 // Base class to define a common interface for post-cascade processing. 0030 // 0031 // 20130620 Address Coverity complaint about missing copy actions 0032 // 20130621 Implement collide() here to throw exception, use reference 0033 // instead of pointer for deExcite() 0034 // 20130622 Promote to direct base of G4VCascadeCollider 0035 // 20140930 Change name from "const char*" to "const G4String" 0036 0037 #include "G4VCascadeCollider.hh" 0038 #include "globals.hh" 0039 #include "G4CollisionOutput.hh" 0040 0041 class G4InuclParticle; 0042 class G4Fragment; 0043 0044 0045 class G4VCascadeDeexcitation : public G4VCascadeCollider { 0046 public: 0047 G4VCascadeDeexcitation(const G4String& name) : G4VCascadeCollider(name) {} 0048 virtual ~G4VCascadeDeexcitation() {} 0049 0050 // Standard Collider interface should not be used (will end job) 0051 virtual void collide(G4InuclParticle* bullet, G4InuclParticle* target, 0052 G4CollisionOutput& globalOutput); 0053 0054 // Interface specific to pre-compound (post-cascade) processing 0055 virtual void deExcite(const G4Fragment& fragment, 0056 G4CollisionOutput& output) = 0; 0057 0058 private: 0059 // Copying of modules is forbidden 0060 G4VCascadeDeexcitation(const G4VCascadeDeexcitation&); 0061 G4VCascadeDeexcitation& operator=(const G4VCascadeDeexcitation&); 0062 }; 0063 0064 #endif /* G4CASCADE_DEEXCITATION_HH */
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