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0042 #ifndef G4VANNIHILATIONCOLLISION_HH
0043 #define G4VANNIHILATIONCOLLISION_HH
0044
0045 #include "globals.hh"
0046 #include "G4Log.hh"
0047 #include "G4VCollision.hh"
0048 #include "G4VCrossSectionSource.hh"
0049 #include "G4VAngularDistribution.hh"
0050 #include "G4KineticTrackVector.hh"
0051
0052 class G4KineticTrack;
0053
0054
0055 class G4VAnnihilationCollision : public G4VCollision
0056 {
0057
0058 public:
0059
0060 G4VAnnihilationCollision();
0061
0062 virtual ~G4VAnnihilationCollision();
0063
0064 G4bool operator==(const G4VAnnihilationCollision &right) const;
0065 G4bool operator!=(const G4VAnnihilationCollision &right) const;
0066
0067 virtual G4KineticTrackVector* FinalState(const G4KineticTrack& trk1,
0068 const G4KineticTrack& trk2) const;
0069 virtual const G4VAngularDistribution* GetAngularDistribution() const
0070 {
0071 return theAngularDistribution;
0072 }
0073
0074 protected:
0075
0076 virtual const G4ParticleDefinition* GetOutgoingParticle(const G4KineticTrack& trk1,
0077 const G4KineticTrack& trk2) const = 0;
0078
0079 private:
0080
0081 double BrWigInt0(const double x, const double gamma, const double m0) const
0082 { return 2.0*gamma*std::atan( 2.0 * (x-m0)/ gamma ); }
0083
0084 G4double BrWigInt1(const G4double x, const G4double gamma, const G4double m0) const
0085 { return 0.5*gamma*gamma*G4Log( (x-m0)*(x-m0)+gamma*gamma/4.0 ) + m0*BrWigInt0(x,gamma,m0); }
0086
0087 double BrWigInv(const double x, const double gamma, const double m0) const
0088 { return 0.5*gamma*std::tan( 0.5*x/gamma )+m0; }
0089
0090 double SampleResonanceMass(const double poleMass,
0091 const double width,
0092 const double minMass,
0093 const double maxMass) const;
0094 private:
0095
0096 G4VAngularDistribution * theAngularDistribution;
0097
0098 };
0099
0100
0101
0102
0103 #endif