File indexing completed on 2025-09-15 08:59:36
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030
0031
0032
0033
0034 #ifndef G4UTESSELLATEDSOLID_HH
0035 #define G4UTESSELLATEDSOLID_HH
0036
0037 #include "G4UAdapter.hh"
0038
0039 #if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
0040
0041 #include <VecGeom/volumes/UnplacedTessellated.h>
0042
0043 #include "G4Polyhedron.hh"
0044 #include "G4VFacet.hh"
0045
0046 class G4UTessellatedSolid : public G4UAdapter<vecgeom::UnplacedTessellated>
0047 {
0048 using Shape_t = vecgeom::UnplacedTessellated;
0049 using Base_t = G4UAdapter<vecgeom::UnplacedTessellated>;
0050
0051 public:
0052
0053 G4UTessellatedSolid();
0054 G4UTessellatedSolid(const G4String& pName);
0055 ~G4UTessellatedSolid() override;
0056
0057 G4bool AddFacet(G4VFacet* aFacet);
0058 G4VFacet* GetFacet(G4int i) const;
0059
0060 G4int GetNumberOfFacets() const;
0061
0062 inline G4GeometryType GetEntityType() const override;
0063
0064 inline G4bool IsFaceted() const override;
0065
0066 void SetSolidClosed(const G4bool t);
0067 G4bool GetSolidClosed() const;
0068
0069 void SetMaxVoxels(G4int);
0070
0071 G4double GetMinXExtent() const;
0072 G4double GetMaxXExtent() const;
0073 G4double GetMinYExtent() const;
0074 G4double GetMaxYExtent() const;
0075 G4double GetMinZExtent() const;
0076 G4double GetMaxZExtent() const;
0077 G4int AllocatedMemoryWithoutVoxels();
0078 G4int AllocatedMemory();
0079 void DisplayAllocatedMemory();
0080
0081 G4UTessellatedSolid( const G4UTessellatedSolid& source );
0082 G4UTessellatedSolid& operator=(const G4UTessellatedSolid& source);
0083
0084
0085 void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
0086 G4bool CalculateExtent(const EAxis pAxis,
0087 const G4VoxelLimits& pVoxelLimit,
0088 const G4AffineTransform& pTransform,
0089 G4double& pMin, G4double& pMax) const override;
0090
0091 G4Polyhedron* CreatePolyhedron() const override;
0092
0093 private:
0094
0095 std::vector<G4VFacet*> fFacets;
0096 std::vector<G4ThreeVector> fVertexList;
0097 };
0098
0099
0100
0101
0102
0103 inline G4GeometryType G4UTessellatedSolid::GetEntityType() const
0104 {
0105 return "G4TessellatedSolid";
0106 }
0107
0108 inline G4bool G4UTessellatedSolid::IsFaceted() const
0109 {
0110 return true;
0111 }
0112
0113 #endif
0114
0115 #endif