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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 // G4SubtractionSolid
0027 //
0028 // Class description:
0029 //
0030 // Class for description of subtraction of two solids: A - B.
0031 
0032 // 14.10.98 V.Grichine: first implementation
0033 // --------------------------------------------------------------------
0034 #ifndef G4SUBTRACTIONSOLID_HH
0035 #define G4SUBTRACTIONSOLID_HH
0036 
0037 #include "G4BooleanSolid.hh"
0038 #include "G4VSolid.hh"
0039 
0040 #include "G4RotationMatrix.hh"
0041 #include "G4ThreeVector.hh"
0042 #include "G4Transform3D.hh"
0043 #include "G4AffineTransform.hh"
0044 
0045 
0046 class G4SubtractionSolid : public G4BooleanSolid
0047 {
0048   public:
0049 
0050     G4SubtractionSolid(  const G4String& pName,
0051                                G4VSolid* pSolidA ,
0052                                G4VSolid* pSolidB   ) ;
0053 
0054     G4SubtractionSolid(  const G4String& pName,
0055                                G4VSolid* pSolidA ,
0056                                G4VSolid* pSolidB ,
0057                                G4RotationMatrix* rotMatrix,
0058                          const G4ThreeVector& transVector   ) ;
0059 
0060     G4SubtractionSolid(  const G4String& pName,
0061                                G4VSolid* pSolidA ,
0062                                G4VSolid* pSolidB ,
0063                          const G4Transform3D& transform   ) ;
0064 
0065     ~G4SubtractionSolid() override ;
0066 
0067     G4GeometryType  GetEntityType() const override ;
0068 
0069     G4VSolid* Clone() const override;
0070 
0071     G4SubtractionSolid(__void__&);
0072       // Fake default constructor for usage restricted to direct object
0073       // persistency for clients requiring preallocation of memory for
0074       // persistifiable objects.
0075 
0076     G4SubtractionSolid(const G4SubtractionSolid& rhs);
0077     G4SubtractionSolid& operator=(const G4SubtractionSolid& rhs);
0078       // Copy constructor and assignment operator.
0079 
0080     void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
0081 
0082     G4bool CalculateExtent( const EAxis pAxis,
0083                             const G4VoxelLimits& pVoxelLimit,
0084                             const G4AffineTransform& pTransform,
0085                                   G4double& pMin, G4double& pMax) const override ;
0086        
0087     EInside Inside( const G4ThreeVector& p ) const override ;
0088 
0089     G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override ;
0090 
0091     G4double DistanceToIn( const G4ThreeVector& p,
0092                            const G4ThreeVector& v  ) const override ;
0093 
0094     G4double DistanceToIn( const G4ThreeVector& p) const override ;
0095 
0096     G4double DistanceToOut( const G4ThreeVector& p,
0097                             const G4ThreeVector& v,
0098                             const G4bool calcNorm = false,
0099                                   G4bool* validNorm = nullptr,
0100                                   G4ThreeVector* n = nullptr ) const override ;
0101 
0102     G4double DistanceToOut( const G4ThreeVector& p ) const override ;
0103 
0104 
0105     void ComputeDimensions(       G4VPVParameterisation* p,
0106                             const G4int n,
0107                             const G4VPhysicalVolume* pRep ) override ;
0108                                    
0109     void DescribeYourselfTo ( G4VGraphicsScene& scene ) const override ;
0110     G4Polyhedron* CreatePolyhedron () const override ;
0111 
0112     G4double GetCubicVolume() final;
0113 };
0114 
0115 #endif