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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 //
0027 //
0028 // 
0029 // Scene data  John Allison  19th July 1996.
0030 
0031 inline G4bool G4Scene::operator == (const G4Scene& scene) const {
0032   return !(G4Scene::operator != (scene));
0033 }
0034 
0035 inline const G4String& G4Scene::GetName () const {
0036   return fName;
0037 }
0038 
0039 inline G4bool G4Scene::IsEmpty () const {
0040   return fExtent == G4VisExtent::GetNullExtent();
0041 }
0042 
0043 inline const std::vector<G4Scene::Model>&
0044 G4Scene::GetRunDurationModelList () const {
0045   return fRunDurationModelList;
0046 }
0047 
0048 inline const std::vector<G4Scene::Model>&
0049 G4Scene::GetEndOfEventModelList () const {
0050   return fEndOfEventModelList;
0051 }
0052 
0053 inline const std::vector<G4Scene::Model>&
0054 G4Scene::GetEndOfRunModelList () const {
0055   return fEndOfRunModelList;
0056 }
0057 
0058 inline const G4VisExtent& G4Scene::GetExtent () const {
0059   return fExtent;
0060 }
0061 
0062 inline const G4Point3D& G4Scene::GetStandardTargetPoint () const {
0063   return fStandardTargetPoint;
0064 }
0065 
0066 inline G4bool G4Scene::GetRefreshAtEndOfEvent () const {
0067   return fRefreshAtEndOfEvent;
0068 }
0069 
0070 inline G4int G4Scene::GetMaxNumberOfKeptEvents() const {
0071   return fMaxNumberOfKeptEvents;
0072 }
0073 
0074 inline G4bool G4Scene::GetRefreshAtEndOfRun () const {
0075   return fRefreshAtEndOfRun;
0076 }
0077 
0078 inline void G4Scene::SetName (const G4String& name) {
0079   fName = name;
0080 }
0081 
0082 inline std::vector<G4Scene::Model>& G4Scene::SetRunDurationModelList ()
0083 {
0084   return fRunDurationModelList;
0085 }
0086 
0087 inline std::vector<G4Scene::Model>& G4Scene::SetEndOfEventModelList ()
0088 {
0089   return fEndOfEventModelList;
0090 }
0091 
0092 inline std::vector<G4Scene::Model>& G4Scene::SetEndOfRunModelList ()
0093 {
0094   return fEndOfRunModelList;
0095 }
0096 
0097 inline void G4Scene::SetRefreshAtEndOfEvent(G4bool refresh) {
0098   fRefreshAtEndOfEvent = refresh;
0099 }
0100 
0101 inline void G4Scene::SetMaxNumberOfKeptEvents(G4int max) {
0102   fMaxNumberOfKeptEvents = max;
0103 }
0104 
0105 inline void G4Scene::SetRefreshAtEndOfRun(G4bool refresh) {
0106   fRefreshAtEndOfRun = refresh;
0107 }