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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 //
0027 //
0028 // 
0029 // Scene  John Allison  19th July 1996.
0030 //
0031 // Class Description:
0032 //
0033 // Defines the viewable scene.
0034 
0035 #ifndef G4SCENE_HH
0036 #define G4SCENE_HH
0037 
0038 #include "globals.hh"
0039 #include "G4ios.hh"
0040 
0041 class G4VPhysicalVolume;
0042 
0043 #include "G4VisExtent.hh"
0044 #include "G4Point3D.hh"
0045 #include "G4VModel.hh"
0046 #include <vector>
0047 
0048 class G4Scene {
0049 
0050 public: // With description
0051 
0052   friend std::ostream& operator << (std::ostream& os, const G4Scene& d);
0053 
0054   enum {UNLIMITED = -1};
0055 
0056   G4Scene (const G4String& name = "scene-with-unspecified-name");
0057   ~G4Scene ();
0058 
0059   // Makes use of default (compiler generated) copy constructor and
0060   // assignment operator.
0061 
0062   G4bool operator == (const G4Scene&) const;
0063   G4bool operator != (const G4Scene&) const;
0064 
0065   //////////////////////////////////////////////////////
0066   // Get functions...
0067 
0068   const G4String& GetName () const;
0069 
0070   G4bool IsEmpty () const;
0071 
0072   struct Model {
0073     Model(G4VModel* pModel): fActive(true), fpModel(pModel) {}
0074     G4bool fActive;
0075     G4VModel* fpModel;
0076   };
0077 
0078   const std::vector<Model>& GetRunDurationModelList () const;
0079   // Contains models which are expected to last for the duration of
0080   // the run, for example geometry volumes.
0081 
0082   const std::vector<Model>& GetEndOfEventModelList () const;
0083   // Contains models which are described at the end of event when the
0084   // scene is current.
0085 
0086   const std::vector<Model>& GetEndOfRunModelList () const;
0087   // Contains models which are described at the end of event when the
0088   // scene is current.
0089 
0090   const G4VisExtent& GetExtent () const;
0091   // Overall extent of all objects in the scene.
0092 
0093   const G4Point3D& GetStandardTargetPoint () const;
0094   // Usually centre of extent.  See G4ViewParameters for definition.
0095 
0096   G4bool GetRefreshAtEndOfEvent () const;
0097   // If true, the visualization manager will request viewer to refresh
0098   // "transient" objects, such as hits, at end of event.  Otherwise
0099   // they will be accumulated.
0100 
0101   G4int GetMaxNumberOfKeptEvents() const;
0102   // If RefreshAtEndOfEvent is false, events of the current run are
0103   // kept up to this maximum number.  A negative value means all
0104   // events of current run are kept.  The events are available for
0105   // viewing at the end of run, but are deleted just before the start
0106   // of the next run.
0107 
0108   G4bool GetRefreshAtEndOfRun () const;
0109   // If true, the visualization manager will request viewer to refresh
0110   // "transient" objects, such as hits, at end of run.  Otherwise
0111   // they will be accumulated.
0112 
0113   //////////////////////////////////////////////
0114   // Add and Set functions...
0115 
0116   G4bool AddRunDurationModel (G4VModel*, G4bool warn = false);
0117   // Adds models of type which are expected to last for the duration
0118   // of the run, for example geometry volumes.
0119   // Returns false if model is already in the list.
0120   // Prints warnings if warn is true.
0121 
0122   G4bool AddWorldIfEmpty (G4bool warn = false);
0123   // In some situations, if the user asks for a drawing and has not
0124   // yet set any run duration models it makes sense to put the "world"
0125   // in there by default.
0126   // Returns false if model is already in the list.
0127   // Prints warnings if warn is true.
0128 
0129   G4bool AddEndOfEventModel (G4VModel*, G4bool warn = false);
0130   // Adds models of type which are described at the end of event when
0131   // the scene is current.
0132   // Returns false if model is already in the list.
0133   // Prints warnings if warn is true.
0134 
0135   G4bool AddEndOfRunModel (G4VModel*, G4bool warn = false);
0136   // Adds models of type which are described at the end of run when
0137   // the scene is current.
0138   // Returns false if model is already in the list.
0139   // Prints warnings if warn is true.
0140 
0141   void SetName (const G4String&);
0142   // Use with care.  User normally sets scene name by vis commands.
0143 
0144   std::vector<Model>& SetRunDurationModelList ();
0145   // Allows you to change the model list - do with care!
0146 
0147   std::vector<Model>& SetEndOfEventModelList ();
0148   // Allows you to change the model list - do with care!
0149 
0150   std::vector<Model>& SetEndOfRunModelList ();
0151   // Allows you to change the model list - do with care!
0152 
0153   void SetRefreshAtEndOfEvent(G4bool);
0154   // If set true, the visualization manager will request viewer to
0155   // refresh "transient" objects, such as hits, at end of event.
0156   // Otherwise they will be accumulated.
0157 
0158   void SetMaxNumberOfKeptEvents(G4int);
0159   // If RefreshAtEndOfEvent is false, events of the current run are
0160   // kept up to this maximum number.  A negative value means all
0161   // events of current run are kept.  The events are available for
0162   // viewing at the end of run, but are deleted just before the start
0163   // of the next run.
0164 
0165   void SetRefreshAtEndOfRun(G4bool);
0166   // If set true, the visualization manager will request viewer to
0167   // refresh "transient" objects, such as hits, at end of run.
0168   // Otherwise they will be accumulated.
0169 
0170   //////////////////////////////////////////////
0171   // Other functions...
0172 
0173   void CalculateExtent();
0174   // (Re-)calculates the extent from the extents of its models.
0175 
0176 private:
0177   G4String fName;
0178   std::vector<Model> fRunDurationModelList;
0179   std::vector<Model> fEndOfEventModelList;
0180   std::vector<Model> fEndOfRunModelList;
0181   G4VisExtent fExtent;
0182   G4Point3D   fStandardTargetPoint;
0183   G4bool      fRefreshAtEndOfEvent;
0184   G4bool      fRefreshAtEndOfRun;
0185   G4int       fMaxNumberOfKeptEvents;
0186 };
0187 
0188 #include "G4Scene.icc"
0189 
0190 #endif