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File indexing completed on 2026-07-20 08:30:44
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // G4ScaledSolid 0027 // 0028 // Class description: 0029 // 0030 // A scaled solid is a solid that has been scaled in dimensions 0031 // in X, Y or Z, from its original description. 0032 0033 // Author: Gabriele Cosmo (CERN), 27.10.2015 - Created 0034 // -------------------------------------------------------------------- 0035 #ifndef G4SCALEDSOLID_HH 0036 #define G4SCALEDSOLID_HH 0037 0038 #include "G4VSolid.hh" 0039 #include "G4ThreeVector.hh" 0040 #include "G4Transform3D.hh" 0041 #include "G4AffineTransform.hh" 0042 0043 class G4ScaleTransform; 0044 0045 /** 0046 * @brief G4ScaledSolid is a solid that has been scaled in dimensions 0047 * in X, Y or Z, from its original description. 0048 */ 0049 0050 class G4ScaledSolid : public G4VSolid 0051 { 0052 public: 0053 0054 /** 0055 * Constructor of a solid with scaled transformation. 0056 * @param[in] pName The name of the solid. 0057 * @param[in] pSolid Pointer to the original reference solid. 0058 * @param[in] pScale The scaling transformation. 0059 */ 0060 G4ScaledSolid( const G4String& pName, 0061 G4VSolid* pSolid , 0062 const G4Scale3D& pScale ); 0063 0064 /** 0065 * The destructor, clearing the cached transformation. 0066 */ 0067 ~G4ScaledSolid() override; 0068 0069 /** 0070 * Fake default constructor for usage restricted to direct object 0071 * persistency for clients requiring preallocation of memory for 0072 * persistifiable objects. 0073 */ 0074 G4ScaledSolid(__void__&); 0075 0076 /** 0077 * Copy constructor and assignment operator. 0078 */ 0079 G4ScaledSolid(const G4ScaledSolid& rhs); 0080 G4ScaledSolid& operator=(const G4ScaledSolid& rhs); 0081 0082 /** 0083 * Returns if the given point "p" is inside or not the solid. 0084 */ 0085 EInside Inside( const G4ThreeVector& p ) const override; 0086 0087 /** 0088 * Computes the bounding limits of the solid. 0089 * @param[out] pMin The minimum bounding limit point. 0090 * @param[out] pMax The maximum bounding limit point. 0091 */ 0092 void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override; 0093 0094 /** 0095 * Calculates the minimum and maximum extent of the solid, when under the 0096 * specified transform, and within the specified limits. 0097 * @param[in] pAxis The axis along which compute the extent. 0098 * @param[in] pVoxelLimit The limiting space dictated by voxels. 0099 * @param[in] pTransform The internal transformation applied to the solid. 0100 * @param[out] pMin The minimum extent value. 0101 * @param[out] pMax The maximum extent value. 0102 * @returns True if the solid is intersected by the extent region. 0103 */ 0104 G4bool CalculateExtent(const EAxis pAxis, 0105 const G4VoxelLimits& pVoxelLimit, 0106 const G4AffineTransform& pTransform, 0107 G4double& pMin, G4double& pMax) const override; 0108 0109 /** 0110 * Returns the outwards pointing unit normal of the shape for the 0111 * surface closest to the point at offset "p". 0112 */ 0113 G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override; 0114 0115 /** 0116 * Returns the distance along the normalised vector "v" to the shape, 0117 * from the point at offset "p". If there is no intersection, return 0118 * kInfinity. The first intersection resulting from leaving a 0119 * surface/volume is discarded. Hence, it is tolerant of points on 0120 * the surface of the shape. 0121 */ 0122 G4double DistanceToIn( const G4ThreeVector& p, 0123 const G4ThreeVector& v ) const override; 0124 0125 /** 0126 * Calculates the safety distance to the nearest surface of a shape from 0127 * an outside point. The distance can be an underestimate. 0128 */ 0129 G4double DistanceToIn( const G4ThreeVector& p) const override; 0130 0131 /** 0132 * Returns the distance along the normalised vector "v" to the shape, 0133 * from a point at an offset "p" inside or on the surface of the shape. 0134 * Intersections with surfaces, when the point is < Tolerance/2 from a 0135 * surface must be ignored. Must be called as solid.DistanceToOut(p,v) 0136 * or by specifying all the parameters. 0137 * @param[in] p The reference point in space. 0138 * @param[in] v The normalised direction. 0139 * @param[in] calcNorm Flag to enable the normal computation or not. 0140 * @param[out] validNorm Set to true if the solid lies entirely behind 0141 * or on the exiting surface (calcNorm must be true, otherwise 0142 * it is unused). 0143 * @param[out] n The exiting outwards normal vector (undefined Magnitude). 0144 * (calcNorm must be true, otherwise it is unused). 0145 * @returns The distance value to exit the volume. 0146 */ 0147 G4double DistanceToOut( const G4ThreeVector& p, 0148 const G4ThreeVector& v, 0149 const G4bool calcNorm = false, 0150 G4bool* validNorm = nullptr, 0151 G4ThreeVector* n = nullptr ) const override; 0152 0153 /** 0154 * Calculates the safety distance to the nearest surface of a shape from 0155 * an inside point "p". The distance can be an underestimate. 0156 */ 0157 G4double DistanceToOut( const G4ThreeVector& p ) const override; 0158 0159 /** 0160 * Throws an exception as paramterisations are not allowed for these solids. 0161 */ 0162 void ComputeDimensions( G4VPVParameterisation* p, 0163 const G4int n, 0164 const G4VPhysicalVolume* pRep ) override; 0165 0166 /** 0167 * Methods returning an estimation of the solid volume (capacity) and 0168 * surface area, in internal units. 0169 */ 0170 G4double GetCubicVolume() override; 0171 G4double GetSurfaceArea() override; 0172 0173 /** 0174 * Returns a random point located on the surface of the solid. 0175 * Points returned may not necessarily be uniformly distributed. 0176 */ 0177 G4ThreeVector GetPointOnSurface() const override; 0178 0179 /** 0180 * Returns the number of constituents of the solid. 0181 * For non-Boolean solids the return value is one. 0182 */ 0183 G4int GetNumOfConstituents() const override; 0184 0185 /** 0186 * Returns true if the solid has only planar faces, false otherwise. 0187 */ 0188 G4bool IsFaceted() const override; 0189 0190 /** 0191 * Accessor and setter for the scaling transformation. 0192 */ 0193 G4Scale3D GetScaleTransform() const; 0194 void SetScaleTransform(const G4Scale3D& scale); 0195 0196 /** 0197 * Returns a pointer to the original not scaled solid. 0198 */ 0199 G4VSolid* GetUnscaledSolid() const; 0200 0201 /** 0202 * Returns the type ID, "G4ScaledSolid" of the solid. 0203 */ 0204 G4GeometryType GetEntityType() const override; 0205 0206 /** 0207 * Makes a clone of the object for use in multi-treading. 0208 * @returns A pointer to the new cloned allocated solid. 0209 */ 0210 G4VSolid* Clone() const override; 0211 0212 /** 0213 * Streams the object contents to an output stream. 0214 */ 0215 std::ostream& StreamInfo(std::ostream& os) const override; 0216 0217 /** 0218 * Methods for creating graphical representations (i.e. for visualisation). 0219 */ 0220 void DescribeYourselfTo ( G4VGraphicsScene& scene ) const override; 0221 G4Polyhedron* CreatePolyhedron () const override; 0222 G4Polyhedron* GetPolyhedron () const override; 0223 0224 private: 0225 0226 G4VSolid* fPtrSolid = nullptr; 0227 G4ScaleTransform* fScale = nullptr; 0228 G4double fCubicVolume = -1.0; 0229 G4double fSurfaceArea = -1.0; 0230 mutable G4bool fRebuildPolyhedron = false; 0231 mutable G4Polyhedron* fpPolyhedron = nullptr; 0232 }; 0233 0234 #endif
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