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File indexing completed on 2026-09-17 09:14:04
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // G4RegularNavigation 0027 // 0028 // Class description: 0029 // 0030 // Utility for fast navigation in volumes containing a regular 0031 // parameterisation. If two contiguous voxels have the same material, 0032 // navigation does not stop at the surface. 0033 0034 // Author: Pedro Arce (CIEMAT), May 2007 0035 // -------------------------------------------------------------------- 0036 #ifndef G4RegularNavigation_HH 0037 #define G4RegularNavigation_HH 1 0038 0039 #include <vector> 0040 0041 #include "G4Types.hh" 0042 #include "G4ThreeVector.hh" 0043 #include "G4VNavigation.hh" 0044 0045 class G4NormalNavigation; 0046 class G4VPhysicalVolume; 0047 class G4Navigator; 0048 class G4NavigationHistory; 0049 0050 /** 0051 * @brief G4RegularNavigation is a concrete utility class for fast navigation 0052 * in volumes containing a regular parameterisation. If two contiguous voxels 0053 * have the same material, navigation does not stop at the surface. 0054 */ 0055 0056 class G4RegularNavigation : public G4VNavigation 0057 { 0058 public: 0059 0060 /** 0061 * Constructor and Destructor. 0062 */ 0063 G4RegularNavigation(); 0064 ~G4RegularNavigation() override; 0065 0066 /** 0067 * Locates a point using its position with respect to regular 0068 * parameterisation container volume. 0069 * @param[in,out] history Navigation history. 0070 * @param[in,out] blockedVol Blocked volume to be ignored in queries. 0071 * @param[in,out] blockedNum Copy number for blocked replica volumes. 0072 * @param[in,out] globalPoint Point in global coordinates system. 0073 * @param[in,out] globalDirection Global direction vector. 0074 * @param[in,out] localPoint Point in local coordinates system. 0075 * @returns Whether a containing volume has been found. 0076 */ 0077 G4bool LevelLocate( G4NavigationHistory& history, 0078 const G4VPhysicalVolume* blockedVol, 0079 const G4int blockedNum, 0080 const G4ThreeVector& globalPoint, 0081 const G4ThreeVector* globalDirection, 0082 const G4bool pLocatedOnEdge, 0083 G4ThreeVector& localPoint ) final; 0084 0085 /** 0086 * Method never called because to be called the daughter has to be a 0087 * 'regular' volume. This would only happen if the track is in the 0088 * mother of voxels volume. But the voxels fill completely their mother, 0089 * so when a track enters the mother it automatically enters a voxel. 0090 */ 0091 G4double ComputeStep( const G4ThreeVector& localPoint, 0092 const G4ThreeVector& localDirection, 0093 const G4double currentProposedStepLength, 0094 G4double& newSafety, 0095 G4NavigationHistory& history, 0096 G4bool& validExitNormal, 0097 G4ThreeVector& exitNormal, 0098 G4bool& exiting, 0099 G4bool& entering, 0100 G4VPhysicalVolume *(*pBlockedPhysical), 0101 G4int& blockedReplicaNo ) final; 0102 0103 /** 0104 * Computes the step skipping surfaces when they separate voxels with 0105 * equal materials. Loops to voxels until a different material is found: 0106 * invokes G4NormalNavigation::ComputeStep() in each voxel and moves the 0107 * point to the next voxel. 0108 * @param[in] localPoint Local point. 0109 * @param[in] localDirection Local direction vector. 0110 * @param[in] currentProposedStepLength Current proposed step length. 0111 * @param[in,out] newSafety New safety. 0112 * @param[in,out] history Navigation history. 0113 * @param[in,out] validExitNormal Flag to indicate whether exit normal is 0114 * valid or not. 0115 * @param[in,out] exitNormal Exit normal. 0116 * @param[in,out] exiting Flag to indicate whether exiting a volume. 0117 * @param[in,out] entering Flag to indicate whether entering a volume. 0118 * @param[in,out] pBlockedPhysical Blocked physical volume that should be 0119 * ignored in queries. 0120 * @param[in,out] blockedReplicaNo Copy number for blocked replica volumes. 0121 * @param[in] pCurrentPhysical Pointer to current volume. 0122 * @returns Length from current point to next boundary surface along 0123 * the direction. 0124 */ 0125 G4double ComputeStepSkippingEqualMaterials( 0126 G4ThreeVector& localPoint, 0127 const G4ThreeVector& localDirection, 0128 const G4double currentProposedStepLength, 0129 G4double& newSafety, 0130 G4NavigationHistory& history, 0131 G4bool& validExitNormal, 0132 G4ThreeVector& exitNormal, 0133 G4bool& exiting, 0134 G4bool& entering, 0135 G4VPhysicalVolume *(*pBlockedPhysical), 0136 G4int& blockedReplicaNo, 0137 G4VPhysicalVolume* pCurrentPhysical); 0138 0139 /** 0140 * Method never called because to be called the daughter has to be a 0141 * 'regular' volume. This would only happen if the track is in the 0142 * mother of voxels volume. But the voxels fill completely their mother, 0143 * so when a track enters the mother it automatically enters a voxel. 0144 */ 0145 G4double ComputeSafety( const G4ThreeVector& localPoint, 0146 const G4NavigationHistory& history, 0147 const G4double pProposedMaxLength = DBL_MAX ) final; 0148 0149 /** 0150 * Setter for normal navigation. 0151 */ 0152 void SetNormalNavigation( G4NormalNavigation* fnormnav ); 0153 0154 private: 0155 0156 /** Cached pointer to normal navigation. */ 0157 G4NormalNavigation* fnormalNav = nullptr; 0158 0159 /** Surface tolerance. */ 0160 G4double kCarTolerance; 0161 0162 /** Cached minimum step. */ 0163 G4double fMinStep; 0164 0165 /** Whether the last ComputeStep moved Zero. Used to check for edges. */ 0166 G4bool fLastStepWasZero = false; 0167 0168 /** Number of preceding moves that were 0. Reset to 0 after finite step. */ 0169 G4int fNumberZeroSteps = 0; 0170 0171 /** After this many failed/zero steps, act (push etc). */ 0172 G4int fActionThreshold_NoZeroSteps = 2; 0173 0174 /** After this many failed/zero steps, abandon track. */ 0175 G4int fAbandonThreshold_NoZeroSteps = 25; 0176 0177 /** Maximum number of steps a track can travel skipping voxels 0178 (if there are more, track is assumed to be stuck and it is killed). */ 0179 G4int fNoStepsAllowed = 10000; 0180 }; 0181 0182 #endif
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