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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // G4ReflectedSolid 0027 // 0028 // Class description: 0029 // 0030 // A Reflected solid is a solid that has been shifted from its original 0031 // frame of reference to a new reflected one. 0032 0033 // Author: Vladimir Grichine (CERN), 23.07.2001 - Created 0034 // -------------------------------------------------------------------- 0035 #ifndef G4ReflectedSolid_hh 0036 #define G4ReflectedSolid_hh 0037 0038 #include "G4VSolid.hh" 0039 #include "G4ThreeVector.hh" 0040 #include "G4Transform3D.hh" 0041 0042 /** 0043 * @brief G4ReflectedSolid is a solid that has been shifted from its original 0044 * frame of reference to a new reflected one. 0045 */ 0046 0047 class G4ReflectedSolid : public G4VSolid 0048 { 0049 public: 0050 0051 /** 0052 * Constructor for G4ReflectedSolid. For use in instantiating 0053 * a transient instance. 0054 * @param[in] pName The solid's name. 0055 * @param[in] pSolid The original primitive being reflected. 0056 * @param[in] transform The associated transformation. 0057 */ 0058 G4ReflectedSolid( const G4String& pName, 0059 G4VSolid* pSolid , 0060 const G4Transform3D& transform ) ; 0061 0062 /** 0063 * Destructor. 0064 */ 0065 ~G4ReflectedSolid() override; 0066 0067 // Includes all the methods that a solid requires. 0068 0069 /** 0070 * Computes the bounding limits of the solid. 0071 * @param[out] pMin The minimum bounding limit point. 0072 * @param[out] pMax The maximum bounding limit point. 0073 */ 0074 void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override; 0075 0076 /** 0077 * Calculates the minimum and maximum extent of the solid, when under the 0078 * specified transform, and within the specified limits. 0079 * @param[in] pAxis The axis along which compute the extent. 0080 * @param[in] pVoxelLimit The limiting space dictated by voxels. 0081 * @param[in] pTransform The internal transformation applied to the solid. 0082 * @param[out] pMin The minimum extent value. 0083 * @param[out] pMax The maximum extent value. 0084 * @returns True if the solid is intersected by the extent region. 0085 */ 0086 G4bool CalculateExtent( const EAxis pAxis, 0087 const G4VoxelLimits& pVoxelLimit, 0088 const G4AffineTransform& pTransform, 0089 G4double& pMin, G4double& pMax) const override; 0090 0091 /** 0092 * Concrete implementations of the expected query interfaces for 0093 * solids, as defined in the base class G4VSolid. 0094 */ 0095 EInside Inside( const G4ThreeVector& p ) const override; 0096 G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override; 0097 G4double DistanceToIn( const G4ThreeVector& p, 0098 const G4ThreeVector& v ) const override; 0099 G4double DistanceToIn( const G4ThreeVector& p) const override; 0100 G4double DistanceToOut( const G4ThreeVector& p, 0101 const G4ThreeVector& v, 0102 const G4bool calcNorm = false, 0103 G4bool* validNorm = nullptr, 0104 G4ThreeVector* n = nullptr ) const override; 0105 G4double DistanceToOut( const G4ThreeVector& p ) const override; 0106 0107 /** 0108 * Dispatch method for parameterisation replication mechanism and 0109 * dimension computation. 0110 */ 0111 void ComputeDimensions( G4VPVParameterisation* p, 0112 const G4int n, 0113 const G4VPhysicalVolume* pRep ) override; 0114 0115 /** 0116 * Returning an estimation of the solid volume (capacity) and 0117 * surface area, in internal units. 0118 */ 0119 G4double GetCubicVolume() override; 0120 G4double GetSurfaceArea() override; 0121 0122 /** 0123 * Returns a random point located and uniformly distributed on the 0124 * surface of the solid. 0125 */ 0126 G4ThreeVector GetPointOnSurface() const override; 0127 0128 /** 0129 * Returns the number of constituent solids (in case Boolean). 0130 */ 0131 G4int GetNumOfConstituents() const override; 0132 0133 /** 0134 * Returns true as the solid has only planar faces. 0135 */ 0136 G4bool IsFaceted() const override; 0137 0138 /** 0139 * Makes a clone of the object for use in multi-treading. 0140 * @returns A pointer to the new cloned allocated solid. 0141 */ 0142 G4VSolid* Clone() const override; 0143 0144 /** 0145 * Returns a random point located and uniformly distributed on the 0146 * surface of the solid. 0147 */ 0148 G4GeometryType GetEntityType() const override; 0149 0150 /** 0151 * If the Solid is a G4ReflectedSolid, return a self pointer else 0152 * return nullptr. 0153 */ 0154 virtual const G4ReflectedSolid* GetReflectedSolidPtr() const; 0155 virtual G4ReflectedSolid* GetReflectedSolidPtr(); 0156 0157 /** 0158 * Returns a pointer to the original solid primitive. 0159 */ 0160 G4VSolid* GetConstituentMovedSolid() const; 0161 0162 /** 0163 * Accessors and modifier for the transformation. 0164 */ 0165 G4Transform3D GetTransform3D() const; 0166 G4Transform3D GetDirectTransform3D() const; 0167 void SetDirectTransform3D(G4Transform3D&); 0168 0169 /** 0170 * Streams the object contents to an output stream. 0171 */ 0172 std::ostream& StreamInfo(std::ostream& os) const override; 0173 0174 /** 0175 * Copy constructor and assignment operator. 0176 */ 0177 G4ReflectedSolid(const G4ReflectedSolid& rhs); 0178 G4ReflectedSolid& operator=(const G4ReflectedSolid& rhs); 0179 0180 /** 0181 * Methods for creating graphical representations (i.e. for visualisation). 0182 */ 0183 void DescribeYourselfTo(G4VGraphicsScene& scene) const override; 0184 G4Polyhedron* CreatePolyhedron() const override; 0185 G4Polyhedron* GetPolyhedron() const override; 0186 0187 protected: 0188 0189 G4VSolid* fPtrSolid = nullptr; 0190 G4Transform3D* fDirectTransform3D = nullptr; 0191 0192 /** Caches for the reflected G4Polyhedron. */ 0193 mutable G4bool fRebuildPolyhedron = false; 0194 mutable G4Polyhedron* fpPolyhedron = nullptr; 0195 }; 0196 0197 #endif
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