Back to home page

EIC code displayed by LXR

 
 

    


File indexing completed on 2025-01-18 09:59:01

0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 // G4RayShooter
0027 //
0028 // Class description:
0029 //
0030 // The object of this class shoots a ray (actually geantino) primary particle
0031 // associated with a G4Event object. This slass must be used exclusively by
0032 // G4RayTracer.
0033 
0034 // Author: Makoto Asai, 2000
0035 // --------------------------------------------------------------------
0036 #ifndef G4RayShooter_hh
0037 #define G4RayShooter_hh 1
0038 
0039 #include "globals.hh"
0040 #include "G4ThreeVector.hh"
0041 #include "G4ParticleDefinition.hh"
0042 #include "G4PrimaryVertex.hh"
0043 #include "G4ParticleMomentum.hh"
0044 
0045 class G4Event;
0046 
0047 class G4RayShooter
0048 {
0049   public:
0050 
0051     G4RayShooter() = default;
0052     virtual ~G4RayShooter() = default;
0053 
0054     void Shoot(G4Event* evt, G4ThreeVector vtx, G4ThreeVector direc);
0055       // Generates a primary vertex and a primary particle at the given
0056       // vertex point and with the given direction. This method is invoked
0057       // by G4RayTracer and G4MaterialScanner.
0058 
0059   private:
0060     G4ParticleDefinition* particle_definition = nullptr;
0061     G4ParticleMomentum    particle_momentum_direction;
0062     G4double              particle_energy = 1.0*CLHEP::GeV;
0063     G4ThreeVector         particle_position;
0064     G4double              particle_time = 0.0;
0065     G4ThreeVector         particle_polarization;
0066 };
0067 
0068 #endif