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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 070625 add natural abundance (nat) flag by T. Koi 0027 // 0028 // P. Arce, June-2014 Conversion neutron_hp to particle_hp 0029 // V. Ivanchenko, July-2023 Basic revision of particle HP classes 0030 // 0031 0032 #ifndef G4ParticleHPDataUsed_h 0033 #define G4ParticleHPDataUsed_h 1 0034 0035 #include "globals.hh" 0036 0037 class G4ParticleHPDataUsed 0038 { 0039 public: 0040 G4ParticleHPDataUsed() = default; 0041 0042 void SetA(G4double anA) { theA = G4lrint(anA); } 0043 void SetA(G4int anA) { theA = anA; } 0044 void SetZ(G4int aZ) { theZ = aZ; } 0045 void SetM(G4int aM) { theM = aM; } 0046 void SetName(const G4String& aName) { theName = aName; } 0047 0048 G4int GetZ() { return theZ; } 0049 G4int GetA() { return theA; } 0050 G4int GetM() { return theM; } 0051 G4String& GetName() { return theName; } 0052 0053 G4bool IsThisNaturalAbundance() { return nat; }; 0054 void SetNaturalAbundanceFlag() { nat = TRUE; }; 0055 0056 private: 0057 G4int theA{0}; 0058 G4int theZ{0}; 0059 G4int theM{0}; 0060 G4bool nat{true}; 0061 G4String theName{""}; 0062 }; 0063 0064 #endif
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