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0035 #ifndef G4ParticleGunMessenger_hh
0036 #define G4ParticleGunMessenger_hh 1
0037
0038 #include "globals.hh"
0039 #include "G4UImessenger.hh"
0040
0041 class G4ParticleGun;
0042 class G4ParticleTable;
0043 class G4UIcommand;
0044 class G4UIdirectory;
0045 class G4UIcmdWithoutParameter;
0046 class G4UIcmdWithAString;
0047 class G4UIcmdWithADoubleAndUnit;
0048 class G4UIcmdWith3Vector;
0049 class G4UIcmdWith3VectorAndUnit;
0050 class G4UIcmdWithAnInteger;
0051 class G4UIcmdWithABool;
0052
0053 class G4ParticleGunMessenger : public G4UImessenger
0054 {
0055 public:
0056
0057 explicit G4ParticleGunMessenger(G4ParticleGun* fPtclGun);
0058 ~G4ParticleGunMessenger() override;
0059
0060 void SetNewValue(G4UIcommand* command, G4String newValues) override;
0061 G4String GetCurrentValue(G4UIcommand* command) override;
0062
0063 private:
0064
0065 void IonCommand(const G4String& newValues);
0066 void IonLevelCommand(const G4String& newValues);
0067
0068 private:
0069
0070 G4ParticleGun* fParticleGun = nullptr;
0071 G4ParticleTable* particleTable = nullptr;
0072
0073
0074
0075 G4UIdirectory* gunDirectory;
0076 G4UIcmdWithoutParameter* listCmd;
0077 G4UIcmdWithAString* particleCmd;
0078 G4UIcmdWith3Vector* directionCmd;
0079 G4UIcmdWithADoubleAndUnit* energyCmd;
0080 G4UIcmdWithADoubleAndUnit* momAmpCmd;
0081 G4UIcmdWith3VectorAndUnit* momCmd;
0082 G4UIcmdWith3VectorAndUnit* positionCmd;
0083 G4UIcmdWithADoubleAndUnit* timeCmd;
0084 G4UIcmdWith3Vector* polCmd;
0085 G4UIcmdWithAnInteger* numberCmd;
0086 G4UIcommand* ionCmd;
0087 G4UIcommand* ionLvlCmd;
0088 G4UIcmdWithABool* volChkCmd;
0089
0090
0091
0092 G4bool fShootIon = false;
0093 G4int fAtomicNumber = 0;
0094 G4int fAtomicMass = 0;
0095 G4int fIonCharge = 0;
0096 G4double fIonExciteEnergy = 0.0;
0097 char fIonFloatingLevelBase = '\0';
0098 G4int fIonEnergyLevel = 0;
0099 };
0100
0101 #endif