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0035 #ifndef G4ParticleGunMessenger_hh
0036 #define G4ParticleGunMessenger_hh 1
0037
0038 #include "globals.hh"
0039 #include "G4UImessenger.hh"
0040
0041 class G4ParticleGun;
0042 class G4ParticleTable;
0043 class G4UIcommand;
0044 class G4UIdirectory;
0045 class G4UIcmdWithoutParameter;
0046 class G4UIcmdWithAString;
0047 class G4UIcmdWithADoubleAndUnit;
0048 class G4UIcmdWith3Vector;
0049 class G4UIcmdWith3VectorAndUnit;
0050 class G4UIcmdWithAnInteger;
0051
0052 class G4ParticleGunMessenger : public G4UImessenger
0053 {
0054 public:
0055
0056 explicit G4ParticleGunMessenger(G4ParticleGun* fPtclGun);
0057 ~G4ParticleGunMessenger() override;
0058
0059 void SetNewValue(G4UIcommand* command, G4String newValues) override;
0060 G4String GetCurrentValue(G4UIcommand* command) override;
0061
0062 private:
0063
0064 void IonCommand(const G4String& newValues);
0065 void IonLevelCommand(const G4String& newValues);
0066
0067 private:
0068
0069 G4ParticleGun* fParticleGun = nullptr;
0070 G4ParticleTable* particleTable = nullptr;
0071
0072
0073
0074 G4UIdirectory* gunDirectory;
0075 G4UIcmdWithoutParameter* listCmd;
0076 G4UIcmdWithAString* particleCmd;
0077 G4UIcmdWith3Vector* directionCmd;
0078 G4UIcmdWithADoubleAndUnit* energyCmd;
0079 G4UIcmdWithADoubleAndUnit* momAmpCmd;
0080 G4UIcmdWith3VectorAndUnit* momCmd;
0081 G4UIcmdWith3VectorAndUnit* positionCmd;
0082 G4UIcmdWithADoubleAndUnit* timeCmd;
0083 G4UIcmdWith3Vector* polCmd;
0084 G4UIcmdWithAnInteger* numberCmd;
0085 G4UIcommand* ionCmd;
0086 G4UIcommand* ionLvlCmd;
0087
0088
0089
0090 G4bool fShootIon = false;
0091 G4int fAtomicNumber = 0;
0092 G4int fAtomicMass = 0;
0093 G4int fIonCharge = 0;
0094 G4double fIonExciteEnergy = 0.0;
0095 char fIonFloatingLevelBase = '\0';
0096 G4int fIonEnergyLevel = 0;
0097 };
0098
0099 #endif