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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // G4PVPlacement 0027 // 0028 // Class description: 0029 // 0030 // Class representing a single volume positioned within and relative 0031 // to a mother volume. 0032 0033 // Author: Paul Kent (CERN), 24.07.1995 - First non-stub version 0034 // ---------------------------------------------------------------------- 0035 #ifndef G4PVPLACEMENT_HH 0036 #define G4PVPLACEMENT_HH 0037 0038 #include "G4VPhysicalVolume.hh" 0039 #include "G4Transform3D.hh" 0040 0041 /** 0042 * @brief G4PVPlacement represents a single volume positioned within and 0043 * relative to a mother volume. 0044 */ 0045 0046 class G4PVPlacement : public G4VPhysicalVolume 0047 { 0048 public: 0049 0050 /** 0051 * Initialises a single volume, positioned in a frame which is rotated by 0052 * '*pRot' and traslated by 'tlate', relative to the coordinate system of 0053 * the mother volume 'pMotherLogical'. 0054 * If 'pRot=nullptr' the volume is unrotated with respect to its mother. 0055 * The physical volume is added to the mother's logical volume. 0056 * This is a very natural way of defining a physical volume, and is 0057 * especially useful when creating subdetectors: the mother volumes are 0058 * not placed until a later stage of the assembly program. 0059 * @param[in] pRot The pointer to the rotation in the mother volume. 0060 * @param[in] tlate Traslation vector in the mother volume. 0061 * @param[in] pCurrentLogical Pointer to its logical volume. 0062 * @param[in] pName The volume name. 0063 * @param[in] pMotherLogical Pointer to the logical volume of the mother. 0064 * @param[in] pMany Flag to identify if the volume is meant to be 0065 * considered an overlapping structure, or not. - not used. 0066 * @param[in] pCopyNo The optional custom copy number. Should be set to 0 0067 * for the first volume of a given type. 0068 * @param[in] pSurfChk Boolean flag, if true activates check for overlaps 0069 * with existing volumes (false by default). 0070 */ 0071 G4PVPlacement(G4RotationMatrix* pRot, 0072 const G4ThreeVector& tlate, 0073 G4LogicalVolume* pCurrentLogical, 0074 const G4String& pName, 0075 G4LogicalVolume* pMotherLogical, 0076 G4bool pMany, 0077 G4int pCopyNo, 0078 G4bool pSurfChk = false); 0079 0080 /** 0081 * Additional constructor, which expects a G4Transform3D object that 0082 * represents the direct rotation and translation of the solid (NOT of the 0083 * frame). The G4Transform3D argument should be constructed by: 0084 * i) First rotating it to align the solid to the system of 0085 * reference of its mother volume *pMotherLogical, and 0086 * ii) Then placing the solid at the location Transform3D.getTranslation(), 0087 * with respect to the origin of the system of coordinates of the 0088 * mother volume. 0089 * This construct is useful for the people who prefer to think in terms 0090 * of moving objects in a given reference frame. 0091 * All other arguments are the same as for the previous constructor. 0092 * @param[in] Transform3D The transformation in the 3D space. 0093 * @param[in] pCurrentLogical Pointer to its logical volume. 0094 * @param[in] pName The volume name. 0095 * @param[in] pMotherLogical Pointer to the logical volume of the mother. 0096 * @param[in] pMany Flag to identify if the volume is meant to be 0097 * considered an overlapping structure, or not. - not used. 0098 * @param[in] pCopyNo The optional custom copy number. Should be set to 0 0099 * for the first volume of a given type. 0100 * @param[in] pSurfChk Boolean flag, if true activates check for overlaps 0101 * with existing volumes (false by default). 0102 */ 0103 G4PVPlacement(const G4Transform3D& Transform3D, 0104 G4LogicalVolume* pCurrentLogical, 0105 const G4String& pName, 0106 G4LogicalVolume* pMotherLogical, 0107 G4bool pMany, 0108 G4int pCopyNo, 0109 G4bool pSurfChk = false); 0110 0111 /** 0112 * A simple variation of the first constructor, only specifying the 0113 * mother volume as a pointer to its physical volume instead of its 0114 * logical volume. The effect is exactly the same. 0115 */ 0116 G4PVPlacement(G4RotationMatrix* pRot, 0117 const G4ThreeVector& tlate, 0118 const G4String& pName, 0119 G4LogicalVolume* pLogical, 0120 G4VPhysicalVolume* pMother, 0121 G4bool pMany, 0122 G4int pCopyNo, 0123 G4bool pSurfChk = false); 0124 0125 /** 0126 * Utilises both variations above (from first and third constructors). 0127 * The effect is the same as for the second constructor. 0128 */ 0129 G4PVPlacement(const G4Transform3D& Transform3D, 0130 const G4String& pName, 0131 G4LogicalVolume* pLogical, 0132 G4VPhysicalVolume* pMother, 0133 G4bool pMany, 0134 G4int pCopyNo, 0135 G4bool pSurfChk = false); 0136 0137 /** 0138 * Fake default constructor for usage restricted to direct object 0139 * persistency for clients requiring preallocation of memory for 0140 * persistifiable objects. 0141 */ 0142 G4PVPlacement(__void__&); 0143 0144 /** 0145 * Default Destructor. 0146 */ 0147 ~G4PVPlacement() override; 0148 0149 /** 0150 * Copy constructor and assignment operator not allowed. 0151 */ 0152 G4PVPlacement(const G4PVPlacement&) = delete; 0153 G4PVPlacement& operator=(const G4PVPlacement&) = delete; 0154 0155 /** 0156 * Returns/sets the copy number associated to the volume. 0157 */ 0158 inline G4int GetCopyNo() const override { return fcopyNo; } 0159 void SetCopyNo(G4int CopyNo) override; 0160 0161 /** 0162 * Verifies if the placed volume is overlapping with existing daughters 0163 * or with the mother volume. Provides default resolution for the number 0164 * of points to be generated and verified. 0165 * A tolerance for the precision of the overlap check can be specified, 0166 * by default it is set to maximum precision. 0167 * Reports a maximum of overlaps errors according to parameter in input. 0168 * @param[in] res The number of points to generate on volume's surface. 0169 * @param[in] tol The precision tolerance for the overlap check, below 0170 * which to ignore overlaps (default is maximim precision). 0171 * @param[in] verbose Verbosity mode (default is true). 0172 * @param[in] maxErr Maximum of overlaps errors to report (default is 1). 0173 * @returns True if an overlap occurs. 0174 */ 0175 G4bool CheckOverlaps(G4int res = 1000, G4double tol = 0., 0176 G4bool verbose = true, G4int maxErr = 1) override; 0177 0178 /** 0179 * Stub methods, unused for placed volumes. 0180 */ 0181 G4bool IsMany() const override; 0182 G4bool IsReplicated() const override; 0183 G4bool IsParameterised() const override; 0184 G4VPVParameterisation* GetParameterisation() const override; 0185 void GetReplicationData(EAxis& axis, 0186 G4int& nReplicas, 0187 G4double& width, 0188 G4double& offset, 0189 G4bool& consuming) const override; 0190 0191 /** 0192 * Used only for specialised repeated volumes. Always false with Id 0. 0193 */ 0194 G4bool IsRegularStructure() const override; 0195 G4int GetRegularStructureId() const override; 0196 0197 /** 0198 * Returns the volume type characterisation. 0199 */ 0200 EVolume VolumeType() const override; 0201 0202 private: 0203 0204 /** 0205 * Auxiliary function for 2nd constructor (one with G4Transform3D). 0206 * Creates a new RotMatrix on the heap (using "new") and copies 0207 * its argument into it. 0208 */ 0209 static G4RotationMatrix* NewPtrRotMatrix(const G4RotationMatrix& RotMat); 0210 0211 private: 0212 0213 /** Flag for overlapping structure - not used. */ 0214 G4bool fmany = false; 0215 0216 /** Flag for allocation of the rotation matrix. */ 0217 G4bool fallocatedRotM = false; 0218 0219 /** Optional copy number, for identification. */ 0220 G4int fcopyNo = 0; 0221 }; 0222 0223 #endif
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