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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 // 0028 // 0029 // Andrew Walkden 10th February 1997 0030 // G4OpenGLImmediateSceneHandler - no Display lists. 0031 0032 #ifndef G4OPENGLIMMEDIATESCENEHANDLER_HH 0033 #define G4OPENGLIMMEDIATESCENEHANDLER_HH 0034 0035 #include "G4OpenGLSceneHandler.hh" 0036 #include "globals.hh" 0037 0038 class G4OpenGLImmediate; 0039 0040 class G4OpenGLImmediateSceneHandler: public G4OpenGLSceneHandler { 0041 0042 public: 0043 0044 G4OpenGLImmediateSceneHandler (G4VGraphicsSystem& system, const G4String& name); 0045 virtual ~G4OpenGLImmediateSceneHandler (); 0046 void BeginPrimitives (const G4Transform3D& objectTransformation); 0047 void EndPrimitives (); 0048 void BeginPrimitives2D (const G4Transform3D& objectTransformation); 0049 void EndPrimitives2D (); 0050 void BeginModeling (); 0051 void EndModeling (); 0052 using G4VSceneHandler::AddPrimitive; 0053 void AddPrimitive (const G4Polyline&); 0054 void AddPrimitive (const G4Polymarker&); 0055 void AddPrimitive (const G4Text& text); 0056 void AddPrimitive (const G4Circle&); 0057 void AddPrimitive (const G4Square&); 0058 void AddPrimitive (const G4Polyhedron&); 0059 0060 protected: 0061 0062 G4bool AddPrimitivePreamble(const G4VMarker& visible); 0063 G4bool AddPrimitivePreamble(const G4Polyline& visible); 0064 G4bool AddPrimitivePreamble(const G4Polyhedron& visible); 0065 0066 void ClearTransientStore (); 0067 0068 static G4int fSceneIdCount; // static counter for OpenGLImmediate scenes. 0069 private: 0070 bool AddPrimitivePreambleInternal(const G4Visible& visible, bool isMarker, bool isPolyline); 0071 }; 0072 0073 #endif
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