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Warning, file /include/Geant4/G4NavigationHistoryPool.hh was not indexed or was modified since last indexation (in which case cross-reference links may be missing, inaccurate or erroneous).

0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 // G4NavigationHistoryPool
0027 //
0028 // Class description:
0029 //
0030 // Thread-local pool for navigation history levels collections being
0031 // allocated by G4NavigationHistory. Allows for reuse of the vectors
0032 // allocated according to lifetime of G4NavigationHistory objects.
0033 
0034 // 07.05.14 G.Cosmo Initial version
0035 // --------------------------------------------------------------------
0036 #ifndef G4NAVIGATIONHISTORYPOOL_HH
0037 #define G4NAVIGATIONHISTORYPOOL_HH
0038 
0039 #include <vector>
0040 
0041 #include "G4NavigationLevel.hh"
0042 
0043 class G4NavigationHistoryPool
0044 {
0045   public:
0046 
0047     static G4NavigationHistoryPool* GetInstance();
0048       // Return unique instance of G4NavigationHistoryPool.
0049 
0050     inline std::vector<G4NavigationLevel> * GetNewLevels();
0051       // Return the pointer to a new collection of levels being allocated.
0052 
0053     inline std::vector<G4NavigationLevel> * GetLevels();
0054       // Return the pointer of the first available collection of levels
0055       // If none are available (i.e. empty Free vector) allocate collection.
0056 
0057     inline void DeRegister(std::vector<G4NavigationLevel> * pLevels);
0058       // Deactivate levels collection in pool.
0059 
0060     void Clean();
0061       // Delete all levels stored in the pool.
0062 
0063     void Print() const;
0064       // Print number of entries.
0065 
0066    ~G4NavigationHistoryPool();
0067       // Destructor: takes care to delete allocated levels.
0068 
0069   private:
0070 
0071     G4NavigationHistoryPool();
0072       // Default constructor.
0073 
0074     inline void Register(std::vector<G4NavigationLevel> * pLevels);
0075       // Register levels collection to pool and activate it.
0076 
0077     void Reset();
0078       // Set internal vectors content to zero.
0079 
0080   private:
0081 
0082     static G4ThreadLocal G4NavigationHistoryPool* fgInstance;
0083 
0084     std::vector<std::vector<G4NavigationLevel> *> fPool;
0085     std::vector<std::vector<G4NavigationLevel> *> fFree;
0086 };
0087 
0088 // ***************************************************************************
0089 // Register levels collection to pool (add and/or activate)
0090 // ***************************************************************************
0091 //
0092 inline void G4NavigationHistoryPool::
0093 Register(std::vector<G4NavigationLevel> * pLevels)
0094 {
0095   fPool.push_back(pLevels);
0096 }
0097 
0098 // ***************************************************************************
0099 // Deactivate levels collection in pool
0100 // ***************************************************************************
0101 //
0102 inline void G4NavigationHistoryPool::
0103 DeRegister(std::vector<G4NavigationLevel> * pLevels)
0104 {
0105   fFree.push_back(pLevels);
0106 }
0107 
0108 // ***************************************************************************
0109 // Return the pointer of a new collection of levels allocated
0110 // ***************************************************************************
0111 //
0112 inline std::vector<G4NavigationLevel> * G4NavigationHistoryPool::GetNewLevels()
0113 {
0114   auto aLevelVec = new std::vector<G4NavigationLevel>(kHistoryMax);
0115   Register(aLevelVec);
0116 
0117   return aLevelVec;
0118 }
0119 
0120 // ***************************************************************************
0121 // Return the pointer of the first available collection of levels
0122 // If none are available (i.e. non active) allocate collection
0123 // ***************************************************************************
0124 //
0125 inline std::vector<G4NavigationLevel> * G4NavigationHistoryPool::GetLevels()
0126 {
0127   std::vector<G4NavigationLevel> * levels = nullptr;
0128 
0129   if (!fFree.empty())
0130   {
0131     levels = fFree.back();
0132     fFree.pop_back();
0133   }
0134   else
0135   {
0136     levels = GetNewLevels();
0137   }
0138 
0139   return levels;
0140 }
0141 
0142 #endif