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File indexing completed on 2025-09-17 08:58:37
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // G4ILawTruncatedExp 0027 // 0028 // Class Description: 0029 // 0030 // A G4VBiasingInteractionLaw representing a truncated exponential 0031 // law : an exponential law acting on [0,L] segment. The law is 0032 // driven by a cross-section. 0033 // 0034 // Author: Marc Verderi, November 2013. 0035 // -------------------------------------------------------------------- 0036 #ifndef G4ILawTruncatedExp_hh 0037 #define G4ILawTruncatedExp_hh 1 0038 0039 #include "G4VBiasingInteractionLaw.hh" 0040 0041 class G4ILawTruncatedExp : public G4VBiasingInteractionLaw 0042 { 0043 public: 0044 0045 G4ILawTruncatedExp(const G4String& name = "expForceInteractionLaw"); 0046 virtual ~G4ILawTruncatedExp(); 0047 0048 virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const; 0049 virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const; 0050 // -- sample the distribution 0051 virtual G4double SampleInteractionLength(); 0052 // -- move by true path length, this position becomes the new initial point 0053 virtual G4double UpdateInteractionLengthForStep(G4double truePathLength); 0054 virtual G4bool IsSingular() const { return fIsSingular; } 0055 0056 void SetForceCrossSection(G4double xs); 0057 0058 void SetMaximumDistance(G4double d) { fMaximumDistance = d; } 0059 G4double GetMaximumDistance() const { return fMaximumDistance; } 0060 G4double GetInteractionDistance() const { return fInteractionDistance; } 0061 0062 private: 0063 0064 G4double fMaximumDistance = 0.0; 0065 G4double fCrossSection = 0.0; 0066 G4bool fCrossSectionDefined = false; 0067 G4bool fIsSingular = false; 0068 G4double fInteractionDistance = 0.0; 0069 }; 0070 0071 #endif
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