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0026 #ifndef G4HadProjectile_hh
0027 #define G4HadProjectile_hh
0028
0029 #include "globals.hh"
0030 #include "G4Material.hh"
0031 #include "G4ParticleDefinition.hh"
0032 #include "G4LorentzVector.hh"
0033 #include "G4ThreeVector.hh"
0034 #include "G4LorentzRotation.hh"
0035
0036 class G4Track;
0037 class G4DynamicParticle;
0038
0039 class G4HadProjectile
0040 {
0041 public:
0042 G4HadProjectile();
0043 G4HadProjectile(const G4Track &aT);
0044 G4HadProjectile(const G4DynamicParticle &aT);
0045 ~G4HadProjectile();
0046
0047 void Initialise(const G4Track &aT);
0048
0049 inline const G4Material * GetMaterial() const;
0050 inline const G4ParticleDefinition * GetDefinition() const;
0051 inline const G4LorentzVector & Get4Momentum() const;
0052 inline const G4ThreeVector & GetMomentumDirection() const;
0053 inline G4LorentzRotation & GetTrafoToLab();
0054 inline G4double GetKineticEnergy() const;
0055 inline G4double GetTotalEnergy() const;
0056 inline G4double GetTotalMomentum() const;
0057 inline G4double GetGlobalTime() const;
0058 inline G4double GetBoundEnergy() const;
0059 inline void SetGlobalTime(G4double t);
0060 inline void SetBoundEnergy(G4double e);
0061
0062 private:
0063
0064 void InitialiseLocal(const G4DynamicParticle*);
0065
0066
0067 G4HadProjectile& operator=(const G4HadProjectile &right);
0068 G4HadProjectile(const G4HadProjectile& );
0069
0070 const G4Material * theMat;
0071 const G4ParticleDefinition * theDef;
0072 G4LorentzVector theMom;
0073 G4LorentzRotation toLabFrame;
0074 G4ThreeVector theDirection;
0075 G4double theMass;
0076 G4double theKinEnergy;
0077 G4double theTime;
0078 G4double theBoundEnergy;
0079 };
0080
0081 const G4Material * G4HadProjectile::GetMaterial() const
0082 {
0083 return theMat;
0084 }
0085
0086 const G4ParticleDefinition * G4HadProjectile::GetDefinition() const
0087 {
0088 return theDef;
0089 }
0090
0091 inline const G4LorentzVector& G4HadProjectile::Get4Momentum() const
0092 {
0093 return theMom;
0094 }
0095
0096 inline G4LorentzRotation& G4HadProjectile::GetTrafoToLab()
0097 {
0098 return toLabFrame;
0099 }
0100
0101 inline const G4ThreeVector& G4HadProjectile::GetMomentumDirection() const
0102 {
0103 return theDirection;
0104 }
0105
0106 G4double G4HadProjectile::GetTotalEnergy() const
0107 {
0108 return theMom.e();
0109 }
0110
0111 G4double G4HadProjectile::GetTotalMomentum() const
0112 {
0113 return theMom.pz();
0114 }
0115
0116 G4double G4HadProjectile::GetKineticEnergy() const
0117 {
0118 return theKinEnergy;
0119 }
0120
0121 inline G4double G4HadProjectile::GetGlobalTime() const
0122 {
0123 return theTime;
0124 }
0125
0126 inline G4double G4HadProjectile::GetBoundEnergy() const
0127 {
0128 return theBoundEnergy;
0129 }
0130
0131 inline void G4HadProjectile::SetGlobalTime(G4double t)
0132 {
0133 theTime = t;
0134 }
0135
0136 inline void G4HadProjectile::SetBoundEnergy(G4double e)
0137 {
0138 theBoundEnergy = e;
0139 }
0140
0141 #endif