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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // G4FastVector 0027 // 0028 // Class description: 0029 // 0030 // Template class defining a vector of pointers, 0031 // not performing boundary checking. 0032 0033 // Author: G.Cosmo, 2 December 1995 0034 // First implementation, based on object model 0035 // -------------------------------------------------------------------- 0036 #ifndef G4FastVector_hh 0037 #define G4FastVector_hh 1 0038 0039 #include "globals.hh" 0040 0041 template <class Type, G4int N> 0042 class G4FastVector 0043 { 0044 public: 0045 G4FastVector() { ptr = &theArray[0]; } 0046 0047 ~G4FastVector() 0048 { 0049 if(ptr != &theArray[0]) 0050 delete[] ptr; 0051 } 0052 0053 inline Type* operator[](G4int anIndex) const 0054 // Access operator to the array. 0055 { 0056 return ptr[anIndex]; 0057 } 0058 0059 inline void Initialize(G4int items) 0060 // Normally the pointer ptr points to the stack-array 0061 // theArray; only when the number of items is greater 0062 // than N, memory is allocated dynamically. 0063 { 0064 if(ptr != &theArray[0]) 0065 delete[] ptr; 0066 if(items > N) 0067 ptr = new Type*[items]; 0068 else 0069 ptr = &theArray[0]; 0070 } 0071 0072 inline void SetElement(G4int anIndex, Type* anElement) 0073 // To insert an element at the given position inside 0074 // the vector. 0075 { 0076 ptr[anIndex] = anElement; 0077 } 0078 0079 private: 0080 Type* theArray[N]; 0081 Type** ptr; 0082 }; 0083 0084 #endif
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