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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 //
0027 //
0028 //
0029 //---------------------------------------------------------------
0030 //
0031 //  G4FastSimulationManager.hh
0032 //
0033 //  Description:
0034 //    Manages the Fast Simulation models attached to a envelope.
0035 //
0036 //  History:
0037 //    Oct 97: Verderi && MoraDeFreitas - First Implementation.
0038 //
0039 //---------------------------------------------------------------
0040 
0041 #ifndef G4FastSimulationManager_h
0042 #define G4FastSimulationManager_h 1
0043 
0044 #include "G4FastSimulationVector.hh"
0045 #include "G4FastStep.hh"
0046 #include "G4FastTrack.hh"
0047 #include "G4LogicalVolume.hh"
0048 #include "G4ParticleDefinition.hh"
0049 #include "G4ParticleTable.hh"
0050 #include "G4Region.hh"
0051 #include "G4RotationMatrix.hh"
0052 #include "G4ThreeVector.hh"
0053 #include "G4Transform3D.hh"
0054 #include "G4VFastSimulationModel.hh"
0055 #include "G4VParticleChange.hh"
0056 #include "G4VPhysicalVolume.hh"
0057 #include "G4ios.hh"
0058 #include "globals.hh"
0059 
0060 //-------------------------------------------
0061 //
0062 //        G4FastSimulationManager class
0063 //
0064 //-------------------------------------------
0065 
0066 // Class Description:
0067 //  The G4VFastSimulationModel objects are attached to the envelope
0068 // through a G4FastSimulationManager.
0069 //   This object will manage the list of models and will message them
0070 // at tracking time.
0071 //
0072 
0073 class G4FastSimulationManager
0074 {
0075   public:  // with description
0076     //------------------------
0077     // Constructor/Destructor
0078     //------------------------
0079     // Only one Constructor. By default the envelope can
0080     // be placed n-Times.
0081     // If the user is sure that it is placed just one time,
0082     // the IsUnique flag should be set TRUE to avoid the
0083     // G4AffineTransform re-calculations each time we reach
0084     // the envelope.
0085 
0086     G4FastSimulationManager(G4Envelope* anEnvelope, G4bool IsUnique = FALSE);
0087     // This is the only constructor. In this constructor you specify
0088     // the envelope by giving the G4Region (typedef-ed as G4Envelope)
0089     // pointer. The G4FastSimulationManager object will bind itself to
0090     // this envelope and will notify this G4Region to become an envelope.
0091     // If you know that this region is used for only one logical volume,
0092     // you can turn the IsUnique boolean to "true" to allow some optimization.
0093     //
0094     // Note that if you choose to use the G4VFastSimulationModel(const G4String&,
0095     // G4Region*, G4bool) constructor for you model, the G4FastSimulationManager
0096     // will be constructed using the given G4Region* and G4bool values of the
0097     // model constructor.
0098     //
0099 
0100     // Destructor
0101     ~G4FastSimulationManager();
0102 
0103     // Add a model to the Model List.
0104     void AddFastSimulationModel(G4VFastSimulationModel*);
0105 
0106     // Remove a model from the Model List.
0107     void RemoveFastSimulationModel(G4VFastSimulationModel*);
0108 
0109     // Activate a model in the Model List.
0110     G4bool ActivateFastSimulationModel(const G4String&);
0111 
0112     // Inactivate a model in the Model List.
0113     G4bool InActivateFastSimulationModel(const G4String&);
0114 
0115     // Methods for print/control commands
0116     void ListTitle() const;
0117     void ListModels() const;
0118     void ListModels(const G4ParticleDefinition*) const;
0119     void ListModels(const G4String& aName) const;
0120     const G4Envelope* GetEnvelope() const;
0121 
0122     G4VFastSimulationModel* GetFastSimulationModel(const G4String& modelName,
0123                                                    const G4VFastSimulationModel* previousFound,
0124                                                    G4bool& foundPrevious) const;
0125 
0126     const std::vector<G4VFastSimulationModel*>& GetFastSimulationModelList() const
0127     {
0128       return ModelList;
0129     }
0130 
0131     void FlushModels();
0132 
0133     //----------------------------------------------
0134     // Interface methods for the
0135     // G4FastSimulationManagerProcess process.
0136     //----------------------------------------------
0137     // Trigger
0138     G4bool PostStepGetFastSimulationManagerTrigger(const G4Track&, const G4Navigator* a = nullptr);
0139     // DoIt
0140     G4VParticleChange* InvokePostStepDoIt();
0141 
0142     // AtRest methods:
0143     G4bool AtRestGetFastSimulationManagerTrigger(const G4Track&, const G4Navigator* a = nullptr);
0144     G4VParticleChange* InvokeAtRestDoIt();
0145 
0146     // For management
0147     G4bool operator==(const G4FastSimulationManager&) const;
0148 
0149   private:
0150     // Private members :
0151     G4FastTrack fFastTrack;
0152     G4FastStep fFastStep;
0153     G4VFastSimulationModel* fTriggedFastSimulationModel{nullptr};
0154     G4FastSimulationVector<G4VFastSimulationModel> ModelList;
0155     G4FastSimulationVector<G4VFastSimulationModel> fInactivatedModels;
0156 
0157     G4ParticleDefinition* fLastCrossedParticle{nullptr};
0158     G4FastSimulationVector<G4VFastSimulationModel> fApplicableModelList;
0159 
0160     // -- *** depracating, to be dropped @ next major release:
0161     G4FastSimulationVector<G4Transform3D> GhostPlacements;
0162 };
0163 
0164 inline void G4FastSimulationManager::AddFastSimulationModel(G4VFastSimulationModel* fsm)
0165 {
0166   ModelList.push_back(fsm);
0167   // forces the fApplicableModelList to be rebuild
0168   fLastCrossedParticle = nullptr;
0169 }
0170 
0171 inline void G4FastSimulationManager::RemoveFastSimulationModel(G4VFastSimulationModel* fsm)
0172 {
0173   if (ModelList.remove(fsm) == nullptr) fInactivatedModels.remove(fsm);
0174   // forces the fApplicableModelList to be rebuild
0175   fLastCrossedParticle = nullptr;
0176 }
0177 
0178 inline G4bool G4FastSimulationManager::operator==(const G4FastSimulationManager& fsm) const
0179 {
0180   return this == &fsm;
0181 }
0182 
0183 inline const G4Envelope* G4FastSimulationManager::GetEnvelope() const
0184 {
0185   return fFastTrack.GetEnvelope();
0186 }
0187 
0188 #endif