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0036 #ifndef G4DISPLACEDSOLID_HH
0037 #define G4DISPLACEDSOLID_HH
0038
0039 #include "G4VSolid.hh"
0040 #include "G4RotationMatrix.hh"
0041 #include "G4ThreeVector.hh"
0042 #include "G4Transform3D.hh"
0043 #include "G4AffineTransform.hh"
0044
0045 class G4DisplacedSolid : public G4VSolid
0046 {
0047 public:
0048
0049 G4DisplacedSolid( const G4String& pName,
0050 G4VSolid* pSolid ,
0051 G4RotationMatrix* rotMatrix,
0052 const G4ThreeVector& transVector ) ;
0053
0054 G4DisplacedSolid( const G4String& pName,
0055 G4VSolid* pSolid ,
0056 const G4Transform3D& transform ) ;
0057
0058 G4DisplacedSolid( const G4String& pName,
0059 G4VSolid* pSolid ,
0060 const G4AffineTransform directTransform );
0061
0062
0063 ~G4DisplacedSolid() override ;
0064
0065 EInside Inside( const G4ThreeVector& p ) const override ;
0066
0067 void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
0068
0069 G4bool CalculateExtent(const EAxis pAxis,
0070 const G4VoxelLimits& pVoxelLimit,
0071 const G4AffineTransform& pTransform,
0072 G4double& pMin, G4double& pMax) const override ;
0073
0074 G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override ;
0075
0076 G4double DistanceToIn( const G4ThreeVector& p,
0077 const G4ThreeVector& v ) const override ;
0078
0079 G4double DistanceToIn( const G4ThreeVector& p) const override ;
0080
0081 G4double DistanceToOut( const G4ThreeVector& p,
0082 const G4ThreeVector& v,
0083 const G4bool calcNorm=false,
0084 G4bool *validNorm=nullptr,
0085 G4ThreeVector *n=nullptr ) const override ;
0086
0087 G4double DistanceToOut( const G4ThreeVector& p ) const override ;
0088
0089
0090 void ComputeDimensions( G4VPVParameterisation* p,
0091 const G4int n,
0092 const G4VPhysicalVolume* pRep ) override ;
0093
0094 void CleanTransformations();
0095
0096 G4double GetCubicVolume() override;
0097 G4double GetSurfaceArea() override;
0098
0099 G4ThreeVector GetPointOnSurface() const override;
0100
0101 G4GeometryType GetEntityType() const override;
0102 G4VSolid* Clone() const override;
0103
0104 const G4DisplacedSolid* GetDisplacedSolidPtr() const override;
0105 G4DisplacedSolid* GetDisplacedSolidPtr() override;
0106
0107
0108
0109 G4VSolid* GetConstituentMovedSolid() const;
0110
0111 G4AffineTransform GetTransform() const;
0112 void SetTransform(G4AffineTransform& );
0113
0114 G4AffineTransform GetDirectTransform() const;
0115 void SetDirectTransform(G4AffineTransform&);
0116
0117
0118 G4RotationMatrix GetFrameRotation() const;
0119 void SetFrameRotation(const G4RotationMatrix&);
0120
0121 G4ThreeVector GetFrameTranslation() const;
0122 void SetFrameTranslation(const G4ThreeVector&);
0123
0124
0125 G4RotationMatrix GetObjectRotation() const;
0126 void SetObjectRotation(const G4RotationMatrix&);
0127
0128 G4ThreeVector GetObjectTranslation() const;
0129 void SetObjectTranslation(const G4ThreeVector&);
0130
0131
0132 std::ostream& StreamInfo(std::ostream& os) const override;
0133
0134 G4DisplacedSolid(__void__&);
0135
0136
0137
0138
0139 G4DisplacedSolid(const G4DisplacedSolid& rhs);
0140 G4DisplacedSolid& operator=(const G4DisplacedSolid& rhs);
0141
0142
0143 void DescribeYourselfTo ( G4VGraphicsScene& scene ) const override ;
0144 G4Polyhedron* CreatePolyhedron () const override ;
0145 G4Polyhedron* GetPolyhedron () const override ;
0146
0147
0148 protected:
0149
0150 G4VSolid* fPtrSolid = nullptr;
0151 G4AffineTransform* fPtrTransform = nullptr;
0152 G4AffineTransform* fDirectTransform = nullptr;
0153 mutable G4bool fRebuildPolyhedron = false;
0154 mutable G4Polyhedron* fpPolyhedron = nullptr;
0155 };
0156
0157 #endif