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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 #ifndef G4CASCADE_COLLIDER_BASE_HH 0027 #define G4CASCADE_COLLIDER_BASE_HH 0028 // 0029 // 20100714 M. Kelsey -- Move functionality from G4VCascadeCollider, and 0030 // provide conservation-checking here, with wrapper function 0031 // and control flag. 0032 // 20100720 M. Kelsey -- Change G4CascadeCheckBalance to pointer member 0033 // 20100925 M. Kelsey -- Add explosion(A,Z,Eex) and explosion(G4Fragment) 0034 // interfaces 0035 // 20110225 M. Kelsey -- Add setVerboseLevel(), calls through to members 0036 // 20110304 M. Kelsey -- Add dummy rescatter() interface here, to enforce 0037 // consistency in subclass colliders. 0038 // 20110321 M. Kelsey -- Hide names of arguments to rescatter(), to avoid 0039 // compiler warnings on some GCC versions. 0040 // 20130620 Address Coverity complaint about missing copy actions 0041 // 20130621 Move doConservationChecks to G4CascadeParameters; change 0042 // explosion to use reference, add validateOutput() w/G4Fragment 0043 // 20130622 Move fragment-handling functions to G4CascadeDeexciteBase 0044 // 20140930 Change name from "const char*" to "const G4String" 0045 0046 #include "G4VCascadeCollider.hh" 0047 0048 #include "globals.hh" 0049 #include "G4InteractionCase.hh" 0050 #include <vector> 0051 0052 class G4InuclElementaryParticle; 0053 class G4InuclNuclei; 0054 class G4InuclParticle; 0055 class G4CollisionOutput; 0056 class G4CascadeCheckBalance; 0057 class G4Fragment; 0058 class G4KineticTrackVector; 0059 class G4V3DNucleus; 0060 0061 0062 class G4CascadeColliderBase : public G4VCascadeCollider { 0063 public: 0064 G4CascadeColliderBase(const G4String& name, G4int verbose=0); 0065 virtual ~G4CascadeColliderBase(); 0066 0067 // For use with top-level Propagate to preload a set of secondaries 0068 virtual void rescatter(G4InuclParticle* /*bullet*/, 0069 G4KineticTrackVector* /*theSecondaries*/, 0070 G4V3DNucleus* /*theNucleus*/, 0071 G4CollisionOutput& /*globalOutput*/) { ; } 0072 0073 virtual void setVerboseLevel(G4int verbose=0); 0074 0075 protected: 0076 G4InteractionCase interCase; // Determine bullet vs. target 0077 0078 // Decide whether to use G4ElementaryParticleCollider or not 0079 virtual G4bool useEPCollider(G4InuclParticle* bullet, 0080 G4InuclParticle* target) const; 0081 0082 // Decide whether to use G4IntraNuclearCascader or not 0083 virtual G4bool inelasticInteractionPossible(G4InuclParticle* bullet, 0084 G4InuclParticle* target, 0085 G4double ekin) const; 0086 0087 // ==> Provide same interfaces as G4CascadeCheckBalance itself 0088 G4CascadeCheckBalance* balance; 0089 0090 // Validate output for energy, momentum conservation, etc. 0091 virtual G4bool validateOutput(G4InuclParticle* bullet, 0092 G4InuclParticle* target, 0093 G4CollisionOutput& output); 0094 0095 // This is for use after de-excitation 0096 virtual G4bool validateOutput(const G4Fragment& fragment, 0097 G4CollisionOutput& output); 0098 0099 // This is for use with G4EPCollider 0100 virtual G4bool validateOutput(G4InuclParticle* bullet, 0101 G4InuclParticle* target, 0102 const std::vector<G4InuclElementaryParticle>& particles); 0103 0104 private: 0105 // Copying of modules is forbidden 0106 G4CascadeColliderBase(const G4CascadeColliderBase&); 0107 G4CascadeColliderBase& operator=(const G4CascadeColliderBase&); 0108 }; 0109 0110 #endif /* G4CASCADE_COLLIDER_BASE_HH */
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