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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 //
0027 // ----------------------
0028 // Class description:
0029 //
0030 // An "extended" rotation matrix class.
0031 // The SetRotationMatrixByCol/Row() methods enables
0032 // to define the rotation matrix by column/row vectors.
0033 // The result matrix may be a matrix that does not
0034 // represent a rotation transformation (!) as
0035 // G3 "rotation" matrices can be a composition of
0036 // rotation and reflection.  
0037 
0038 // ----------------------
0039 
0040 #ifndef G3TOG4ROTATION_HH
0041 #define G3TOG4ROTATION_HH 1
0042 
0043 #include "G4RotationMatrix.hh"
0044 #include "globals.hh"
0045 
0046 class G3toG4RotationMatrix : public G4RotationMatrix 
0047 {
0048 
0049 public:  // with description
0050 
0051   G3toG4RotationMatrix();
0052 
0053   void SetRotationMatrixByCol(const G4ThreeVector& Col1,
0054                               const G4ThreeVector& Col2,
0055                               const G4ThreeVector& Col3);
0056     
0057   void SetRotationMatrixByRow(const G4ThreeVector& Row1,
0058                               const G4ThreeVector& Row2,
0059                               const G4ThreeVector& Row3);
0060     
0061   ~G3toG4RotationMatrix();
0062 
0063 };
0064 
0065 #endif