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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 // 0028 // ---------------------- 0029 // Class Description: 0030 // 0031 // Definition of global methods: 0032 // 0033 // void G3toG4MANY(G3VolTableEntry* curVTE); 0034 // 0035 // void MakeBooleanSolids(G3VolTableEntry* curVTE, 0036 // G3VolTableEntryVector* overlaps, 0037 // const G4Transform3D& transform); 0038 // 0039 // void SubstractSolids(G3VolTableEntry* vte1, 0040 // G3VolTableEntry* vte2, 0041 // G4int copy, 0042 // const G4Transform3D& transform); 0043 // 0044 // G4Transform3D GetTransform3D(G3Pos*); 0045 // 0046 // MANY positions are resolved in G3toG4MANY() function, which has to be 0047 // processed before G3toG4BuildTree() (it is not called by default). 0048 // In order to resolve MANY, the user code has to provide additional info 0049 // using G4gsbool(G4String volName, G4String manyVolName) function, for 0050 // all overlapping volumes. Daughters of overlapping volumes are then 0051 // resolved automatically and should not be specified via Gsbool. 0052 // 0053 // Limitation: a volume with a MANY position can have only this one 0054 // ---------- position; if more than one position is needed a new volume 0055 // has to be defined (gsvolu) for each position. 0056 0057 // ---------------------- 0058 // 0059 // By I.Hrivnacova, 22.10.01 0060 0061 #ifndef G3TOG4_MANY_HH 0062 #define G3TOG4_MANY_HH 1 0063 0064 #include <vector> 0065 #include "G3VolTableEntry.hh" 0066 #include "G4Transform3D.hh" 0067 0068 typedef std::vector<G3VolTableEntry*> G3VolTableEntryVector; 0069 0070 void G3toG4MANY(G3VolTableEntry* curVTE); 0071 0072 void MakeBooleanSolids(G3VolTableEntry* curVTE, 0073 G3VolTableEntryVector* overlaps, 0074 const G4Transform3D& transform); 0075 0076 void SubstractSolids(G3VolTableEntry* vte1, 0077 G3VolTableEntry* vte2, 0078 G4int copy, 0079 const G4Transform3D& transform); 0080 0081 G4Transform3D GetTransform3D(G3Pos*); 0082 0083 #endif
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