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0001 // $Id: Hurd288Engine.h,v 1.5 2010/06/16 17:24:53 garren Exp $ 0002 // -*- C++ -*- 0003 // 0004 // ----------------------------------------------------------------------- 0005 // HEP Random 0006 // --- Hurd288Engine --- 0007 // class header file 0008 // ----------------------------------------------------------------------- 0009 // The starting point for the Hurd Random algorithm is the paper in 0010 // IEEE Transactions on Computers c23, 2 Feb 1974. The algorithm is 0011 // essentially a series of 32 interconnected b-bit registers. The basic 0012 // property is that at each step, bit 1 becomes bit 0, bit 2 the new bit 1, 0013 // bit b the new bit b-1. This is modified so that the new bit b0 is the old 0014 // bit b1 XOR'd with some bit b-d from the previous bit register. The values 0015 // of d can be chosen so as to generate a primitive polynomial, a maximal 0016 // length sequence through all bit patterns except the zero pattern. 0017 // 0018 // This generator, Hurd288, use values based upon Table I of the afore- 0019 // mentioned paper, such that we have 288 total bits, representing 32 0020 // 9-bit registers (actually implemented as an array of 9 32-bit words) 0021 // ======================================================================= 0022 // 07-23-98 KLS Initial draft started 0023 // Ken Smith - Added conversion operators: 6th Aug 1998 0024 // Mark Fischler - methods for distrib. instacne save/restore 12/8/04 0025 // Mark Fischler - methods for anonymous save/restore 12/27/04 0026 // ======================================================================= 0027 0028 #ifndef Hurd288Engine_h 0029 #define Hurd288Engine_h 0030 0031 #include "CLHEP/Random/defs.h" 0032 #include "CLHEP/Random/RandomEngine.h" 0033 0034 namespace CLHEP { 0035 0036 /** 0037 * @author 0038 * @ingroup random 0039 */ 0040 class Hurd288Engine: public HepRandomEngine { 0041 0042 public: 0043 0044 Hurd288Engine(); 0045 Hurd288Engine( std::istream &is ); 0046 Hurd288Engine( long seed ); 0047 Hurd288Engine( int rowIndex, int colIndex ); 0048 virtual ~Hurd288Engine(); 0049 // Constructors and destructor. 0050 0051 double flat(); 0052 // Returns a pseudo random number between 0 and 1 0053 0054 void flatArray( const int size, double* vect ); 0055 // Fills the array "vect" of specified size with flat random values. 0056 0057 void setSeed( long seed, int ); 0058 // Sets the state of the algorithm according to seed. 0059 0060 void setSeeds( const long* seeds, int ); 0061 // Sets the state of the algorithm according to the zero-terminated 0062 // array of seeds. 0063 0064 void saveStatus( const char filename[] = "Hurd288Engine.conf" ) const; 0065 // Saves on named file the current engine status 0066 0067 void restoreStatus( const char filename[] = "Hurd288Engine.conf" ); 0068 // Reads from named file the last saved engine status 0069 // and restores it. 0070 0071 void showStatus() const; 0072 // Dumps the engine status on the screen 0073 0074 operator double(); // Returns same as flat() 0075 operator float(); // flat value, without worrying about filling bits 0076 operator unsigned int(); // 32-bit flat value, quickest of all 0077 0078 virtual std::ostream & put (std::ostream & os) const; 0079 virtual std::istream & get (std::istream & is); 0080 static std::string beginTag ( ); 0081 virtual std::istream & getState ( std::istream & is ); 0082 0083 std::string name() const; 0084 static std::string engineName() {return "Hurd288Engine";} 0085 0086 std::vector<unsigned long> put () const; 0087 bool get (const std::vector<unsigned long> & v); 0088 bool getState (const std::vector<unsigned long> & v); 0089 0090 static const unsigned int VECTOR_STATE_SIZE = 11; 0091 0092 private: 0093 0094 void advance(); 0095 0096 long seeds_[2]; 0097 int wordIndex; 0098 unsigned int words[9]; 0099 0100 }; // Hurd288Engine 0101 0102 } // namespace CLHEP 0103 0104 #ifdef ENABLE_BACKWARDS_COMPATIBILITY 0105 // backwards compatibility will be enabled ONLY in CLHEP 1.9 0106 using namespace CLHEP; 0107 #endif 0108 0109 #endif // Hurd288Engine_h
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