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File indexing completed on 2026-09-13 08:30:29

0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 /// \file DrawGeometryVisAction.cc
0027 /// \brief Implementation of the DrawGeometryVisAction class
0028 
0029 #include "DrawGeometryVisAction.hh"
0030 
0031 #include "DetectorConstruction.hh"
0032 
0033 #include "G4LogicalVolume.hh"
0034 #include "G4PhysicalVolumeModel.hh"
0035 #include "G4SystemOfUnits.hh"
0036 #include "G4VPhysicalVolume.hh"
0037 #include "G4VSolid.hh"
0038 #include "G4VVisManager.hh"
0039 
0040 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0041 
0042 DrawGeometryVisAction::DrawGeometryVisAction()
0043 {
0044   // Get a physical volume from your detector construction
0045   fDetectorConstruction = new B1::DetectorConstruction();
0046   // (I think, properly, we should delete this in the destructor.)
0047   fPhysicalVolume = fDetectorConstruction->Construct();
0048   // (I think the deletion of constructed volumes is handled by the volume stores.)
0049   // Give this an overall transform to avoid clash with other vis action(s) in this case
0050   fTransform = G4Translate3D(-20 * cm, 20 * cm, 0);
0051   // Get extent and transform if required
0052   G4PhysicalVolumeModel pvModel(fPhysicalVolume);
0053   fExtent = pvModel.GetExtent();
0054   fExtent.Transform(fTransform);
0055 }
0056 
0057 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0058 
0059 DrawGeometryVisAction::~DrawGeometryVisAction()
0060 {
0061   delete fDetectorConstruction;
0062 }
0063 
0064 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0065 
0066 void DrawGeometryVisAction::Draw()
0067 {
0068   G4VVisManager* pVisManager = G4VVisManager::GetConcreteInstance();
0069   if (pVisManager) {
0070     pVisManager->DrawGeometry(fPhysicalVolume, fTransform);
0071   }
0072 }
0073 
0074 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......