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File indexing completed on 2025-02-23 09:22:47
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file visualization/perspective/include/PerspectiveVisAction.hh 0027 /// \brief Definition of the PerspectiveVisAction class 0028 // 0029 // 0030 0031 #ifndef PERSPECTIVEVISACTION_HH 0032 #define PERSPECTIVEVISACTION_HH 0033 0034 #include "G4String.hh" 0035 #include "G4Transform3D.hh" 0036 #include "G4VUserVisAction.hh" 0037 0038 #include <map> 0039 #include <vector> 0040 0041 class G4VVisManager; 0042 class G4VSolid; 0043 class G4VisAttributes; 0044 0045 class PerspectiveVisAction : public G4VUserVisAction 0046 { 0047 public: 0048 PerspectiveVisAction(); 0049 void SetOptionString(const G4String& optionString) { fOptionString = optionString; } 0050 void SetScene(const G4String& scene) { fScene = scene; } 0051 virtual void Draw(); 0052 0053 private: 0054 void ExtendedDraw(const G4VSolid&, const G4VisAttributes&, 0055 const G4Transform3D& objectTransformation = G4Transform3D()); 0056 void RoomAndChair(); 0057 void Chair(const G4VisAttributes&, const G4Transform3D&); 0058 G4VVisManager* fpVisManager; 0059 G4String fOptionString; 0060 G4String fScene; 0061 G4double fRoomX, fRoomY, fRoomZ, // Half lengths. 0062 fWindowX, fWindowY, fWindowZ, fWindowSillHeight, fWindowOffset, fDoorFrameX, fDoorFrameY, 0063 fDoorFrameZ, fDoorFrameOffset, fDoorX, fDoorY, fDoorZ, 0064 fChairX, // Half width. 0065 fChairY, // Half depth. 0066 fChairZ, // Half height. 0067 fChairSeat, // Half height of top of seat. 0068 fChairThickness; // Half thicknes of back, seat, legs. 0069 }; 0070 0071 #endif
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