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File indexing completed on 2025-02-23 09:22:45
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 /// \file RE05/src/RE05MuonHit.cc 0028 /// \brief Implementation of the RE05MuonHit class 0029 // 0030 0031 #include "RE05MuonHit.hh" 0032 0033 #include "G4AttCheck.hh" 0034 #include "G4AttDef.hh" 0035 #include "G4AttValue.hh" 0036 #include "G4Circle.hh" 0037 #include "G4Colour.hh" 0038 #include "G4UnitsTable.hh" 0039 #include "G4VVisManager.hh" 0040 #include "G4VisAttributes.hh" 0041 0042 G4ThreadLocal G4Allocator<RE05MuonHit>* RE05MuonHitAllocator = 0; 0043 0044 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0045 0046 RE05MuonHit::RE05MuonHit() : G4VHit(), fEdep(0.), fPos() {} 0047 0048 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0049 0050 RE05MuonHit::~RE05MuonHit() {} 0051 0052 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0053 0054 RE05MuonHit::RE05MuonHit(const RE05MuonHit& right) : G4VHit() 0055 { 0056 fEdep = right.fEdep; 0057 fPos = right.fPos; 0058 } 0059 0060 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0061 0062 const RE05MuonHit& RE05MuonHit::operator=(const RE05MuonHit& right) 0063 { 0064 fEdep = right.fEdep; 0065 fPos = right.fPos; 0066 return *this; 0067 } 0068 0069 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0070 0071 G4bool RE05MuonHit::operator==(const RE05MuonHit& right) const 0072 { 0073 return (this == &right) ? true : false; 0074 } 0075 0076 std::map<G4String, G4AttDef> RE05MuonHit::fAttDefs; 0077 0078 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0079 0080 void RE05MuonHit::Draw() 0081 { 0082 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); 0083 if (pVVisManager) { 0084 G4Circle circle(fPos); 0085 circle.SetScreenSize(0.04); 0086 circle.SetFillStyle(G4Circle::filled); 0087 G4Colour colour(1., 0., 0.); 0088 G4VisAttributes attribs(colour); 0089 circle.SetVisAttributes(attribs); 0090 pVVisManager->Draw(circle); 0091 } 0092 } 0093 0094 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0095 0096 const std::map<G4String, G4AttDef>* RE05MuonHit::GetAttDefs() const 0097 { 0098 // G4AttDefs have to have long life. Use static member... 0099 if (fAttDefs.empty()) { 0100 fAttDefs["HitType"] = G4AttDef("HitType", "Type of hit", "Physics", "", "G4String"); 0101 } 0102 return &fAttDefs; 0103 } 0104 0105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0106 0107 std::vector<G4AttValue>* RE05MuonHit::CreateAttValues() const 0108 { 0109 // Create expendable G4AttsValues for picking... 0110 std::vector<G4AttValue>* attValues = new std::vector<G4AttValue>; 0111 attValues->push_back(G4AttValue("HitType", "RE05MuonHit", "")); 0112 // G4cout << "Checking...\n" << G4AttCheck(attValues, GetAttDefs()); 0113 return attValues; 0114 } 0115 0116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0117 0118 void RE05MuonHit::Print() {} 0119 0120 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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