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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 /// \file RE05MuonHit.cc
0027 /// \brief Implementation of the RE05MuonHit class
0028 
0029 #include "RE05MuonHit.hh"
0030 
0031 #include "G4AttCheck.hh"
0032 #include "G4AttDef.hh"
0033 #include "G4AttValue.hh"
0034 #include "G4Circle.hh"
0035 #include "G4Colour.hh"
0036 #include "G4UnitsTable.hh"
0037 #include "G4VVisManager.hh"
0038 #include "G4VisAttributes.hh"
0039 
0040 G4ThreadLocal G4Allocator<RE05MuonHit>* RE05MuonHitAllocator = 0;
0041 
0042 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0043 
0044 RE05MuonHit::RE05MuonHit() : G4VHit(), fEdep(0.), fPos() {}
0045 
0046 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0047 
0048 RE05MuonHit::~RE05MuonHit() {}
0049 
0050 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0051 
0052 RE05MuonHit::RE05MuonHit(const RE05MuonHit& right) : G4VHit()
0053 {
0054   fEdep = right.fEdep;
0055   fPos = right.fPos;
0056 }
0057 
0058 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0059 
0060 const RE05MuonHit& RE05MuonHit::operator=(const RE05MuonHit& right)
0061 {
0062   fEdep = right.fEdep;
0063   fPos = right.fPos;
0064   return *this;
0065 }
0066 
0067 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0068 
0069 G4bool RE05MuonHit::operator==(const RE05MuonHit& right) const
0070 {
0071   return (this == &right) ? true : false;
0072 }
0073 
0074 std::map<G4String, G4AttDef> RE05MuonHit::fAttDefs;
0075 
0076 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0077 
0078 void RE05MuonHit::Draw()
0079 {
0080   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
0081   if (pVVisManager) {
0082     G4Circle circle(fPos);
0083     circle.SetScreenSize(0.04);
0084     circle.SetFillStyle(G4Circle::filled);
0085     G4Colour colour(1., 0., 0.);
0086     G4VisAttributes attribs(colour);
0087     circle.SetVisAttributes(attribs);
0088     pVVisManager->Draw(circle);
0089   }
0090 }
0091 
0092 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0093 
0094 const std::map<G4String, G4AttDef>* RE05MuonHit::GetAttDefs() const
0095 {
0096   // G4AttDefs have to have long life.  Use static member...
0097   if (fAttDefs.empty()) {
0098     fAttDefs["HitType"] = G4AttDef("HitType", "Type of hit", "Physics", "", "G4String");
0099   }
0100   return &fAttDefs;
0101 }
0102 
0103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0104 
0105 std::vector<G4AttValue>* RE05MuonHit::CreateAttValues() const
0106 {
0107   // Create expendable G4AttsValues for picking...
0108   std::vector<G4AttValue>* attValues = new std::vector<G4AttValue>;
0109   attValues->push_back(G4AttValue("HitType", "RE05MuonHit", ""));
0110   // G4cout << "Checking...\n" << G4AttCheck(attValues, GetAttDefs());
0111   return attValues;
0112 }
0113 
0114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0115 
0116 void RE05MuonHit::Print() {}
0117 
0118 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......